From 95c731d5e1a9aadb610ac9f6ecbc6b74b919ab60 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 28 二月 2026 17:05:35 +0800
Subject: [PATCH] 417 【武将】吞噬返还优化(固定额外返还一个本体遣散道具;优化吞噬星级溢出逻辑;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.py
index ae38c35..2bedd38 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerOnline.py
@@ -636,7 +636,7 @@
     star = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroStar)
     breakLV = heroItem.GetUserAttr(ShareDefine.Def_IudetHeroBreakLV)
     
-    starMax = PlayerHero.GetHeroStarMax(heroItem)
+    starMax = PlayerHero.GetHeroStarMax(heroID, heroItem)
     addPer = qualityIpyData.GetInitAddPer()
     addPer += qualityIpyData.GetLVAddPer() * max(0, heroLV - 1)
     addPer += qualityIpyData.GetBreakLVAddPer() * breakLV

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