From 95e5cc37cc097f506004f31cdfff1118953296f6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 16 十二月 2025 15:58:24 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(董白全部技能; 增加效果5024 5504;buff持续规则字段支持配置每大回合-1层;动态属性ID变化增加计算方式11-根据自己已损失血量百分比;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py | 16 +++++++++-------
1 files changed, 9 insertions(+), 7 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py
index ebf27e0..047d585 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py
@@ -16,17 +16,19 @@
#-------------------------------------------------------------------------------
import TurnBuff
+import GameWorld
def DoBuffEffectLogic(turnFight, batObj, tagObj, effBuff, curEffect, connSkill, connBuff, **kwargs):
#结算一次扣除1回合
- remainTime = max(0, effBuff.GetRemainTime() - 1)
- effBuff.SetRemainTime(remainTime)
+ remainTime = effBuff.GetRemainTime()
TurnBuff.DoBuffProcess(turnFight, batObj, effBuff)
- if remainTime <= 0:
- TurnBuff.DoBuffDel(turnFight, batObj, effBuff)
- else:
- TurnBuff.SyncBuffRefresh(turnFight, batObj, effBuff)
-
+ if remainTime == 0:
+ GameWorld.DebugLog("永久buff,不扣回合数")
+ return True
+
+ remainTime -= 1
+ TurnBuff.SetBuffRemainTime(turnFight, batObj, effBuff, remainTime)
+
return True
--
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