From 96aea786fc5cfb147a1b5e08f09a1fe2d27d31b0 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 07 一月 2026 23:38:33 +0800
Subject: [PATCH] 0312 删除旧的物品id转化

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py |   13 -------------
 1 files changed, 0 insertions(+), 13 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
index 1e4d80c..a105e8b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -2236,19 +2236,6 @@
     
     return callFunc(curPlayer, mapID, funcLineID, tagType, tagID, valueList)
 
-def GetFBPlayerLineupID(curPlayer, mapID, funcLineID):
-    ## 获取玩家使用的攻防阵容ID
-    # @return: 攻击方阵容ID, 防守方阵容ID
-    do_FBLogic_ID = __GetFBLogic_MapID(mapID)
-    
-    callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "GetFBPlayerLineupID"))
-    
-    if callFunc == None:
-        # 默认不限制
-        return ShareDefine.Lineup_Main, ShareDefine.Lineup_Main
-    
-    return callFunc(curPlayer, mapID, funcLineID)
-
 def GetFBNPCLineupInfo(curPlayer, mapID, funcLineID):
     ## 获取NPC阵容相关
     # @return: npcLineupIDList, strongerLV, difficulty

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