From 96c0ba31f74064e59c746921fcd1386cddf78d42 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 12 六月 2025 18:26:49 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(武将锁定、解锁;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py | 21 +++++++++++++++++++++ 1 files changed, 21 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py index 6801516..0a0aee9 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py @@ -281,6 +281,9 @@ if heroID != useHeroID: GameWorld.DebugLog("武将材料非本体,无法升星!", playerID) return + if useItem.GetIsLocked(): + GameWorld.DebugLog("材料卡锁定中,无法升星! useItemIndex=%s,heroID=%s" % (useItemIndex, heroID), playerID) + return washIDCnt = heroItem.GetUserAttrCount(ShareDefine.Def_IudetHeroTalentWashID) if washIDCnt: GameWorld.ErrLog("武将洗炼结果未处理,无法升星! itemIndex=%s,heroID=%s" % (itemIndex, heroID), playerID) @@ -969,6 +972,24 @@ return +#// B2 38 武将锁定 #tagCSHeroLock +# +#struct tagCSHeroLock +#{ +# tagHead Head; +# WORD ItemIndex; //武将物品所在武将背包位置索引 +# BYTE IsLock; //0-解锁;1-锁定 +#}; +def OnHeroLock(index, clientData, tick): + curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) + itemIndex = clientData.ItemIndex + isLock = clientData.IsLock + heroItem = GetHeroItem(curPlayer, itemIndex) + if not heroItem: + return + heroItem.SetIsLocked(1 if isLock else 0) + return + #// B4 12 战斗阵型保存 #tagCSHeroBattlePosSave # #struct tagCSHeroBattlePos -- Gitblit v1.8.0