From 97fef842ed56dfd7c7dd73f9c7acf20df55b9a23 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 05 九月 2025 11:35:20 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化主线掉落装备:改为按Boss类型掉落,祝福树区分不同的Boss类型掉落概率;分解装备按消耗的战锤进行均分计算分解所得;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py | 7 +------
1 files changed, 1 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py
index 345acff..b91c448 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipStone.py
@@ -537,12 +537,7 @@
GameWorld.Log("装备VIP宝石孔未开放!curVipLV=%s,holeIndex=%s,openVIPHoleCnt=%s"
% (curVipLV, holeIndex, openVIPHoleCnt), curPlayer.GetPlayerID())
return False
-
- # 不限制是否过期
- # if not PlayerVip.GetCurVIPTime(curPlayer):
- # GameWorld.Log("VIP已过期,无法使用VIP宝石孔!", curPlayer.GetPlayerID())
- # return False
-
+
# 常规孔
elif holeIndex >= openCommHoleCnt:
GameWorld.Log("该装备宝石孔为开放!equipStar=%s,holeIndex=%s,openCommHoleCnt=%s"
--
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