From 97fef842ed56dfd7c7dd73f9c7acf20df55b9a23 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 05 九月 2025 11:35:20 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化主线掉落装备:改为按Boss类型掉落,祝福树区分不同的Boss类型掉落概率;分解装备按消耗的战锤进行均分计算分解所得;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py | 16 +++++++++-------
1 files changed, 9 insertions(+), 7 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
index e1d4b11..9de8871 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -29,13 +29,14 @@
import PlayerBillboard
import PlayerTongTianLing
import PlayerGubao
+import PlayerTask
#------------------------------------------------------------------------------
# 渡劫任务类型
RealmTaskTypeList = (
RealmTaskType_LV, # 等级 1
-RealmTaskType_PassMap, # 过关关卡 2
+RealmTaskType_MainLevel, # 主线关卡 2
RealmTaskType_UseXiantao, # 消耗战锤 3
RealmTaskType_TreeLV, # 仙树等级 4
) = range(1, 1 + 4)
@@ -53,8 +54,8 @@
def OnLogin(curPlayer):
SyncRealmInfo(curPlayer, isAll=True)
- if not curPlayer.GetOfficialRank():
- curPlayer.SetOfficialRank(1)
+ if ChConfig.Def_InitOfficialRank > 0 and not curPlayer.GetOfficialRank():
+ curPlayer.SetOfficialRank(ChConfig.Def_InitOfficialRank)
return
def GetRealmIpyData(realmLV): return IpyGameDataPY.GetIpyGameData("Realm", realmLV)
@@ -170,10 +171,10 @@
% (realmLV, taskID, taskType, playerLV, needValueA), playerID)
return
- # 过关副本
- elif taskType == RealmTaskType_PassMap:
- mapID = needValueA
- lineID = GetRealmTaskNeedValue(needValueList, 1)
+ # 主线关卡
+ elif taskType == RealmTaskType_MainLevel:
+ mapID = ChConfig.Def_FBMapID_Main
+ lineID = needValueA
if not FBCommon.IsFBPass(curPlayer, mapID, lineID):
GameWorld.DebugLog('境界任务领奖,未过关! realmLV=%s,taskID=%s,taskType=%s,mapID=%s,lineID=%s'
% (realmLV, taskID, taskType, mapID, lineID), playerID)
@@ -273,6 +274,7 @@
#境界提升成就
PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_RealmlvUp, nextRealmLv)
PlayerTongTianLing.AddTongTianTaskValue(curPlayer, ChConfig.TTLTaskType_RealmUp, 1)
+ PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_RealmLV)
#更新排行榜
PlayerBillboard.UpdateRealmBillboard(curPlayer)
# 记录开服活动
--
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