From 97fef842ed56dfd7c7dd73f9c7acf20df55b9a23 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 05 九月 2025 11:35:20 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化主线掉落装备:改为按Boss类型掉落,祝福树区分不同的Boss类型掉落概率;分解装备按消耗的战锤进行均分计算分解所得;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py index cb6496f..875dd0d 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py @@ -855,7 +855,7 @@ #异常错误 if not buffSkill: - #GameWorld.Log("查找Buff异常 = %s "%(ChConfig.Def_SkillID_JoinExam) , curPlayer.GetPlayerID()) + #GameWorld.Log("查找Buff异常", curPlayer.GetPlayerID()) return False buffType = SkillCommon.GetBuffType(buffSkill) @@ -897,7 +897,7 @@ #异常错误 if not buffSkill: - #GameWorld.Log("查找Buff异常 = %s "%(ChConfig.Def_SkillID_JoinExam) , curPlayer.GetPlayerID()) + #GameWorld.Log("查找Buff异常", curPlayer.GetPlayerID()) return False buffType = SkillCommon.GetBuffType(buffSkill) -- Gitblit v1.8.0