From 97fef842ed56dfd7c7dd73f9c7acf20df55b9a23 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 05 九月 2025 11:35:20 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(优化主线掉落装备:改为按Boss类型掉落,祝福树区分不同的Boss类型掉落概率;分解装备按消耗的战锤进行均分计算分解所得;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
index cb6496f..875dd0d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/BuffSkill.py
@@ -855,7 +855,7 @@
     
     #异常错误
     if not buffSkill:
-        #GameWorld.Log("查找Buff异常 = %s "%(ChConfig.Def_SkillID_JoinExam) , curPlayer.GetPlayerID())
+        #GameWorld.Log("查找Buff异常", curPlayer.GetPlayerID())
         return False
     
     buffType = SkillCommon.GetBuffType(buffSkill)
@@ -897,7 +897,7 @@
     
     #异常错误
     if not buffSkill:
-        #GameWorld.Log("查找Buff异常 = %s "%(ChConfig.Def_SkillID_JoinExam) , curPlayer.GetPlayerID())
+        #GameWorld.Log("查找Buff异常", curPlayer.GetPlayerID())
         return False
     
     buffType = SkillCommon.GetBuffType(buffSkill)

--
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