From 985bdf70fd0022733f75bf2106e69c6de77c26b1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 28 十一月 2025 17:29:51 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(卑弥呼所有技能;技能表增加字段Buff保留-BuffRetain,支持死亡保留、复活保留;增加触发方式42-大回合开始时(死亡后有效);增加属性ID 73复活生命加成、74复活怒气加成;优化效果6014-支持失败次数额外概率;优化死亡、复活时的buff处理;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBGameRec.py | 11 +++++++----
1 files changed, 7 insertions(+), 4 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBGameRec.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBGameRec.py
index adf6e3e..9e5e0d5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBGameRec.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBGameRec.py
@@ -107,10 +107,10 @@
@param dbData: 实例对应绑定的dbData
@return: 成功返回实例对象,失败返回None
'''
- dataToJson = False
- # 如果需要 dataToJson,可根据 RecType 在这里处理
+ dataToJson = True
+ # 默认使用 dataToJson,如果不需要的可根据 RecType 在这里处理
if dbData.RecType in []:
- dataToJson = True
+ dataToJson = False
recData = GameRecData(dbData, dataToJson)
self.__dataList.append(recData)
@@ -159,6 +159,7 @@
recData = self.InitRecDataInstance(dbData)
return recData
+ def GetDataList(self): return self.__dataList
def GetCount(self): return len(self.__dataList)
def At(self, index):
recData = None
@@ -339,6 +340,8 @@
recTypeIDMgr = GameRecIDMgr(recType, recID)
return recTypeIDMgr
+ def DelDataByType(self, recType): return self.GetRecTypeMgr(recType).DelAllData()
+
# 保存数据 存数据库和realtimebackup
def GetSaveData(self):
savaData = ""
@@ -364,7 +367,7 @@
for _ in xrange(cnt):
dbData = DBStruct.tagDBGameRec()
- dbData.readData(datas, pos, dataslen)
+ pos += dbData.readData(datas, pos, dataslen)
recType = dbData.RecType
recID = dbData.RecID
recTypeIDMgr = self.GetRecTypeIDMgr(recType, recID)
--
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