From 985bdf70fd0022733f75bf2106e69c6de77c26b1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 28 十一月 2025 17:29:51 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(卑弥呼所有技能;技能表增加字段Buff保留-BuffRetain,支持死亡保留、复活保留;增加触发方式42-大回合开始时(死亡后有效);增加属性ID 73复活生命加成、74复活怒气加成;优化效果6014-支持失败次数额外概率;优化死亡、复活时的buff处理;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/EnterFB.py |    5 +----
 1 files changed, 1 insertions(+), 4 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/EnterFB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/EnterFB.py
index 439d86d..61f4bf7 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/EnterFB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/EnterFB.py
@@ -39,10 +39,7 @@
     if FBCommon.GetFBPDictValue(curPlayer, ChConfig.Def_PDict_LastEnterFBTick % mapID):
         FBCommon.SetFBPDictValue(curPlayer, ChConfig.Def_PDict_LastEnterFBTick % mapID, 0)
         
-    tick = GameWorld.GetGameWorld().GetTick()
-    if mapID in FBCommon.GetClientCustomScene():
-        PlayerFB.DoEnterCustomScene(curPlayer, mapID, lineID, tick)
-    elif mapID in ChConfig.Def_CrossMapIDList:
+    if mapID in ChConfig.Def_CrossMapIDList:
         PlayerControl.PlayerEnterCrossServer(curPlayer, mapID, lineID)
     else:
         PlayerControl.PlayerEnterFB(curPlayer, mapID, lineID, posX, posY)

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