From 985bdf70fd0022733f75bf2106e69c6de77c26b1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 28 十一月 2025 17:29:51 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(卑弥呼所有技能;技能表增加字段Buff保留-BuffRetain,支持死亡保留、复活保留;增加触发方式42-大回合开始时(死亡后有效);增加属性ID 73复活生命加成、74复活怒气加成;优化效果6014-支持失败次数额外概率;优化死亡、复活时的buff处理;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeMoney.py |    8 +++++++-
 1 files changed, 7 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeMoney.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeMoney.py
index fab2d01..ba72856 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeMoney.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/MakeMoney.py
@@ -16,8 +16,12 @@
 
 import Lang
 import PlayerControl
+import ShareDefine
 import ChConfig
 import GameWorld
+
+moneyNameDict = ShareDefine.MoneyNameDict
+
 ## GM命令执行入口
 #  @param curPlayer 当前玩家
 #  @param list 参数列表 [ <钱币类型><数量>]
@@ -37,13 +41,15 @@
         GameWorld.DebugAnswer(curPlayer, Lang.GBText("参数不正确"))
         return
     #钱币类型范围
-    if moneyType < 1 or moneyType > 4 :
+    if moneyType not in [1, 2, 3, 4] and moneyType not in ShareDefine.MoneyNameDict:
         GameWorld.DebugAnswer(curPlayer, Lang.GBText("钱币类型不正确"))
         return
+    
     #0文不处理
     if moneyCount <= 0 :
         return
     PlayerControl.GiveMoney(curPlayer, moneyType, moneyCount, ChConfig.Def_GiveMoney_GM, {ChConfig.Def_Give_Reason_SonKey:"MakeMoney"})
+    GameWorld.DebugAnswer(curPlayer, "货币%s%s=%s" % (moneyType, moneyNameDict.get(moneyType, moneyType), PlayerControl.GetMoneyReal(curPlayer, moneyType)))
     return
 
         

--
Gitblit v1.8.0