From 985bdf70fd0022733f75bf2106e69c6de77c26b1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 28 十一月 2025 17:29:51 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(卑弥呼所有技能;技能表增加字段Buff保留-BuffRetain,支持死亡保留、复活保留;增加触发方式42-大回合开始时(死亡后有效);增加属性ID 73复活生命加成、74复活怒气加成;优化效果6014-支持失败次数额外概率;优化死亡、复活时的buff处理;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py |    9 ++++++++-
 1 files changed, 8 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py
index e23483b..e2f98f4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/TurnFight.py
@@ -235,8 +235,15 @@
             GameWorld.DebugAnswer(curPlayer, "--- %s%s" % (objName, "" if batObj.IsAlive() else " [被击杀]"))
             GameWorld.DebugAnswer(curPlayer, "HP:%s/%s" % (batObj.GetHP(), batObj.GetMaxHP()))
             GameWorld.DebugAnswer(curPlayer, "攻:%s,防:%s,怒:%s" % (batObj.GetAtk(), batObj.GetDef(), batObj.GetXP()))
+            attrStr = ""
             attrDict = batObj.GetBatAttrDict()
-            GameWorld.DebugAnswer(curPlayer, "属性:%s" % attrDict)
+            attrIDList = attrDict.keys()
+            attrIDList.sort()
+            for attrID in attrIDList:
+                attrValue = attrDict[attrID]
+                if attrValue:
+                    attrStr += "%s=%s;" % (attrID, attrValue)
+            GameWorld.DebugAnswer(curPlayer, "属性:%s" % attrStr)
             skillMgr = batObj.GetSkillManager()
             skillIDList = skillMgr.GetSkillIDList()
             GameWorld.DebugAnswer(curPlayer, "技能: %s,%s" % (len(skillIDList), skillIDList))

--
Gitblit v1.8.0