From 985bdf70fd0022733f75bf2106e69c6de77c26b1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 28 十一月 2025 17:29:51 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(卑弥呼所有技能;技能表增加字段Buff保留-BuffRetain,支持死亡保留、复活保留;增加触发方式42-大回合开始时(死亡后有效);增加属性ID 73复活生命加成、74复活怒气加成;优化效果6014-支持失败次数额外概率;优化死亡、复活时的buff处理;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py |   12 ++----------
 1 files changed, 2 insertions(+), 10 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py
index 6e04a63..9468da1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py
@@ -39,8 +39,6 @@
 import GameWorld
 import ChConfig
 import PlayerControl
-import FamilyRobBoss
-import NPCCustomRefresh
 import FBLogic
 import FBCommon
 import EventReport
@@ -108,10 +106,8 @@
         return
     
     if fbType == IPY_GameWorld.fbtSingle:
-        ownerID = gameFBMgr.GetGameFBDictByKey(ChConfig.Def_FB_SingleFBPlayerID)
-        if ownerID in PyGameData.g_fbHelpBattlePlayerDict:
-            PyGameData.g_fbHelpBattlePlayerDict.pop(ownerID)
-            GameWorld.DebugLog("清除单人副本镜像助战信息: ownerID=%s" % ownerID)
+        pass
+    
     elif fbType == IPY_GameWorld.fbtTeam:
         teamID = gameWorld.GetPropertyID()
         if teamID in PyGameData.g_teamFBMemRelationDict:
@@ -547,11 +543,7 @@
     #定时检测关闭超时文件
     EventReport.OnTimeCloseScribeTxt()
     
-    #仙盟归属boss定时处理
-    FamilyRobBoss.OnFamilyOwnerBossProcess(tick)
-    
     #地图自定义随机刷怪
-    NPCCustomRefresh.ProcessMapRandomRefreshNPC(gameWorld, tick)
     NPCRealmRefresh.ProcessRealmNPCRefresh(gameWorld, tick)
     return
 

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