From 985bdf70fd0022733f75bf2106e69c6de77c26b1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 28 十一月 2025 17:29:51 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(卑弥呼所有技能;技能表增加字段Buff保留-BuffRetain,支持死亡保留、复活保留;增加触发方式42-大回合开始时(死亡后有效);增加属性ID 73复活生命加成、74复活怒气加成;优化效果6014-支持失败次数额外概率;优化死亡、复活时的buff处理;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py |    9 ++-------
 1 files changed, 2 insertions(+), 7 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
index 1699a7f..818c5a2 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
@@ -620,13 +620,8 @@
     return
 
 def GetMapCanOutPet(curPlayer):
-    ## 检查本地图可否出战宠物,支持前端自定义场景
-    customMapID = PlayerControl.GetCustomMapID(curPlayer)
-    if customMapID:
-        ipyMapData = IpyGameDataPY.GetIpyGameData("ChinMap", customMapID)
-        canOutPet = True if ipyMapData and ipyMapData.GetCanOutPet() else False
-    else:
-        canOutPet = GameWorld.GetMap().GetMapCanOutPet()
+    ## 检查本地图可否出战宠物
+    canOutPet = GameWorld.GetMap().GetMapCanOutPet()
     return canOutPet
 
 #---------------------------------------------------------------------

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