From 985bdf70fd0022733f75bf2106e69c6de77c26b1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 28 十一月 2025 17:29:51 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(卑弥呼所有技能;技能表增加字段Buff保留-BuffRetain,支持死亡保留、复活保留;增加触发方式42-大回合开始时(死亡后有效);增加属性ID 73复活生命加成、74复活怒气加成;优化效果6014-支持失败次数额外概率;优化死亡、复活时的buff处理;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActLoginNew.py |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActLoginNew.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActLoginNew.py
index 5d10dcf..6ebf30d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActLoginNew.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActLoginNew.py
@@ -20,7 +20,7 @@
 import ShareDefine
 import PlayerControl
 import IpyGameDataPY
-import PlayerZhanling
+#import PlayerZhanling
 import ChPyNetSendPack
 import ItemControler
 import IPY_GameWorld
@@ -109,8 +109,8 @@
         if ipyData:
             if ipyData.GetAwardExCTGID():
                 PlayerCoin.DoResetCTGCountByIDList(curPlayer, "ActLoginNew", [ipyData.GetAwardExCTGID()])
-            if ipyData.GetActZhanlingType():
-                PlayerZhanling.ResetZhanling(curPlayer, ipyData.GetActZhanlingType())
+            #if ipyData.GetActZhanlingType():
+            #    PlayerZhanling.ResetZhanling(curPlayer, ipyData.GetActZhanlingType())
         Sync_ActLoginActionInfo(curPlayer, actNum)
         Sync_ActLoginPlayerInfo(curPlayer, actNum)
     return True

--
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