From 985bdf70fd0022733f75bf2106e69c6de77c26b1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 28 十一月 2025 17:29:51 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(卑弥呼所有技能;技能表增加字段Buff保留-BuffRetain,支持死亡保留、复活保留;增加触发方式42-大回合开始时(死亡后有效);增加属性ID 73复活生命加成、74复活怒气加成;优化效果6014-支持失败次数额外概率;优化死亡、复活时的buff处理;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyZhenbaoge.py | 11 ++++++-----
1 files changed, 6 insertions(+), 5 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyZhenbaoge.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyZhenbaoge.py
index 690a7cc..d1704ce 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyZhenbaoge.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamilyZhenbaoge.py
@@ -130,11 +130,12 @@
fmLVIpyData = IpyGameDataPY.GetIpyGameData("Family", familyLV)
if not fmLVIpyData:
return
- maxMemberCnt = fmLVIpyData.GetMemberMax()
- if hadCutCount >= maxMemberCnt:
- GameWorld.ErrLog("已达到仙盟砍价人次上限! hadCutCount=%s >= %s,familyID=%s,familyLV=%s"
- % (hadCutCount, maxMemberCnt, familyID, familyLV), playerID)
- return
+ #去除限制,由砍价人次表决定
+ #maxMemberCnt = fmLVIpyData.GetMemberMax()
+ #if hadCutCount >= maxMemberCnt:
+ # GameWorld.ErrLog("已达到仙盟砍价人次上限! hadCutCount=%s >= %s,familyID=%s,familyLV=%s"
+ # % (hadCutCount, maxMemberCnt, familyID, familyLV), playerID)
+ # return
actionData = GetZhenbaogeActionData(familyID, playerID)
if actionData and GetFACutPrice(actionData):
--
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