From 985bdf70fd0022733f75bf2106e69c6de77c26b1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 28 十一月 2025 17:29:51 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(卑弥呼所有技能;技能表增加字段Buff保留-BuffRetain,支持死亡保留、复活保留;增加触发方式42-大回合开始时(死亡后有效);增加属性ID 73复活生命加成、74复活怒气加成;优化效果6014-支持失败次数额外概率;优化死亡、复活时的buff处理;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py | 21 +++++++++++++--------
1 files changed, 13 insertions(+), 8 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
index 0a510b1..729cf68 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
@@ -25,6 +25,7 @@
import IpyGameDataPY
import GameFuncComm
import PlayerOnline
+import PlayerTask
import GameWorld
import ObjPool
@@ -119,6 +120,8 @@
# 有升级额外处理
if updHorseLV > horseLV:
RefreshHorseAttr(curPlayer)
+
+ PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_HorseLVUP, costItemCount)
return
#// B2 02 坐骑进阶 #tagCSHorseClassUP
@@ -408,14 +411,16 @@
if state:
return True
-# if not ipyData:
-# ipyData = IpyGameDataPY.GetIpyGameData("HorseSkin", horseSkinID)
-# if ipyData:
-# unlockWay = ipyData.GetUnlockWay()
-# if unlockWay == 1:
-# classLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HorseClassLV)
-# if classLV >= ipyData.GetUnlockValue():
-# return True
+ if not ipyData:
+ ipyData = IpyGameDataPY.GetIpyGameData("HorseSkin", horseSkinID)
+ if ipyData:
+ unlockWay = ipyData.GetUnlockWay()
+ if unlockWay == 1:
+ if not ipyData.GetUnlockValue():
+ return True
+ #classLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HorseClassLV)
+ #if classLV >= ipyData.GetUnlockValue():
+ # return True
return False
--
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