From 985bdf70fd0022733f75bf2106e69c6de77c26b1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 28 十一月 2025 17:29:51 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(卑弥呼所有技能;技能表增加字段Buff保留-BuffRetain,支持死亡保留、复活保留;增加触发方式42-大回合开始时(死亡后有效);增加属性ID 73复活生命加成、74复活怒气加成;优化效果6014-支持失败次数额外概率;优化死亡、复活时的buff处理;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.py |    7 ++++---
 1 files changed, 4 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.py
index 3a1d092..4506dce 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.py
@@ -35,10 +35,11 @@
 ZhanlingType_MainLevel, # 主线关卡 3
 ZhanlingType_GubaoCnt, # 古宝数量 4
 ZhanlingType_ArenaCnt, # 演武场次数 5
-) = range(1, 1 + 5)
+ZhanlingType_WeekActivity, # 周活跃 6
+) = range(1, 1 + 6)
 
 # 用Value1记录进度的战令类型
-ZhanlingValue1TypeList = [ZhanlingType_ArenaCnt]
+ZhanlingValue1TypeList = [ZhanlingType_ArenaCnt, ZhanlingType_WeekActivity]
 
 def OnPlayerLogin(curPlayer):
     for zhanlingType in ZhanlingTypeList:
@@ -230,7 +231,7 @@
         lvID = needValue
         curValue = lvID if PlayerControl.IsMainLevelPass(curPlayer, lvID) else 0
     elif zhanlingType == ZhanlingType_GubaoCnt:
-        curValue = PlayerGubao.GetGubaoTotalCnt(curPlayer)
+        curValue = PlayerGubao.GetGubaoTotalCnt(curPlayer, needValue)
     #elif zhanlingType == ZhanlingType_Login:
     #    firstLoginTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ZhanlingValue1 % zhanlingType)
     #    if not firstLoginTime:

--
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