From 985bdf70fd0022733f75bf2106e69c6de77c26b1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 28 十一月 2025 17:29:51 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(卑弥呼所有技能;技能表增加字段Buff保留-BuffRetain,支持死亡保留、复活保留;增加触发方式42-大回合开始时(死亡后有效);增加属性ID 73复活生命加成、74复活怒气加成;优化效果6014-支持失败次数额外概率;优化死亡、复活时的buff处理;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBTeamAsk.py |    8 +-------
 1 files changed, 1 insertions(+), 7 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBTeamAsk.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBTeamAsk.py
index 46387a3..e246d1b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBTeamAsk.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_EnterFBTeamAsk.py
@@ -85,13 +85,7 @@
     if not retPos:
         return
     
-    #===============================================================================================
-    # # 验证传送NPC条件是否符合
-    # if not EventShell.DoLogic_EnterFbGameEvent(curPlayer, mapID, tick):
-    #    return
-    #===============================================================================================
-    
     # 传送逻辑
-    PlayerControl.PlayerResetWorldPosFB(curPlayer, mapID, retPos[0], retPos[1], False, funcLineID=lineID)
+    PlayerControl.PlayerResetWorldPosFB(curPlayer, mapID, retPos[0], retPos[1], funcLineID=lineID)
     return
 

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