From 985bdf70fd0022733f75bf2106e69c6de77c26b1 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 28 十一月 2025 17:29:51 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(卑弥呼所有技能;技能表增加字段Buff保留-BuffRetain,支持死亡保留、复活保留;增加触发方式42-大回合开始时(死亡后有效);增加属性ID 73复活生命加成、74复活怒气加成;优化效果6014-支持失败次数额外概率;优化死亡、复活时的buff处理;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py index 2247e69..30ce84f 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/PyGameData.py @@ -19,7 +19,7 @@ g_lastRTBTime = 0 # 上一次备档时间戳 g_initGameTime = 0 # 开始初始化服务器时间戳 g_serverInitOK = False # 服务器是否启动成功 -g_highProcessTick = 0 # 每秒触发一次,上次Tick +g_highProcessTime = 0 # 每秒触发一次,上次Time g_minuteProcess = -1 # 每分钟触发一次,上次处理的分钟 g_serverClosing = 0 # 是否关服中 0-非关服中;1-关服中;2-关服结束 g_closeSaveDataOK = False # 关服数据入库是否成功 -- Gitblit v1.8.0