From 985bdf70fd0022733f75bf2106e69c6de77c26b1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 28 十一月 2025 17:29:51 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(卑弥呼所有技能;技能表增加字段Buff保留-BuffRetain,支持死亡保留、复活保留;增加触发方式42-大回合开始时(死亡后有效);增加属性ID 73复活生命加成、74复活怒气加成;优化效果6014-支持失败次数额外概率;优化死亡、复活时的buff处理;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py |    8 ++------
 1 files changed, 2 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py
index d9422e6..047d585 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5001.py
@@ -29,10 +29,6 @@
         return True
     
     remainTime -= 1
-    if remainTime <= 0:
-        TurnBuff.DoBuffDel(turnFight, batObj, effBuff)
-    else:
-        effBuff.SetRemainTime(remainTime)
-        TurnBuff.SyncBuffRefresh(turnFight, batObj, effBuff)
-        
+    TurnBuff.SetBuffRemainTime(turnFight, batObj, effBuff, remainTime)
+    
     return True

--
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