From 985bdf70fd0022733f75bf2106e69c6de77c26b1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 28 十一月 2025 17:29:51 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(卑弥呼所有技能;技能表增加字段Buff保留-BuffRetain,支持死亡保留、复活保留;增加触发方式42-大回合开始时(死亡后有效);增加属性ID 73复活生命加成、74复活怒气加成;优化效果6014-支持失败次数额外概率;优化死亡、复活时的buff处理;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnPassive.py | 13 +++++++------
1 files changed, 7 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnPassive.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnPassive.py
index 45f2372..a53d5a4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnPassive.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnPassive.py
@@ -34,21 +34,23 @@
def OnTriggerPassiveEffect(turnFight, batObj, triggerWay, tagObj=None, connSkill=None, connSkillTypeID=0, connBuff=None, **kwargs):
''' 触发被动效果,可能触发技能、buff,需根据优先级触发
'''
+ if not batObj.IsAlive():
+ if triggerWay not in ChConfig.DeadCanTriggerWayList:
+ return
passiveEffMgr = batObj.GetPassiveEffManager()
effInfoList = passiveEffMgr.GetPassiveEffByTrigger(triggerWay, connSkill, connSkillTypeID, connBuff)
if not effInfoList:
return
- # [["skill/buff", skillID/buffID, effIDList], ...]
+ # [["skill/buff", skillID, buffID, effIDList], ...]
tagID = tagObj.GetID() if tagObj else 0
GameWorld.DebugLog("触发被动: triggerWay=%s,objID=%s,tagID=%s,%s" % (triggerWay, batObj.GetID(), tagID, effInfoList))
for effInfo in effInfoList:
sign = effInfo[0]
+ skillID, buffID, effIDList = effInfo[1:]
if sign == "skill":
- skillID, effIDList = effInfo[1:]
__doTriggerPassiveEffectBySkill(turnFight, batObj, tagObj, triggerWay, skillID, effIDList, connSkill, connBuff, **kwargs)
elif sign == "buff":
- buffID, effIDList = effInfo[1:]
__doTriggerPassiveEffectByBuff(turnFight, batObj, tagObj, triggerWay, buffID, effIDList, connSkill, connBuff, **kwargs)
return
@@ -125,18 +127,17 @@
curValue = 0
skillMgr = atkObj.GetSkillManager()
buffMgr = atkObj.GetBuffManager()
- # [["skill/buff", skillID/buffID, effIDList], ...]
+ # [["skill/buff", skillID, buffID, effIDList], ...]
tagID = defObj.GetID() if defObj else 0
for effInfo in effInfoList:
sign = effInfo[0]
+ skillID, buffID, effIDList = effInfo[1:]
if sign == "skill":
- skillID, effIDList = effInfo[1:]
effSkill = skillMgr.FindSkillByID(skillID)
if not effSkill and connSkill and connSkill.GetSkillID() == skillID:
effSkill = connSkill
effBuff = None
elif sign == "buff":
- buffID, effIDList = effInfo[1:]
effBuff = buffMgr.GetBuff(buffID)
if not effBuff:
continue
--
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