From 9a635fc2a0a0dda52836b7e71f7184b3226517c7 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 18 九月 2025 16:40:52 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(武将属性计算不取整,精确3位小数;战斗时属性使用原值小数计算,仅血量、怒气取整;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintFightPower.py |    8 ++++----
 1 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintFightPower.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintFightPower.py
index 485683e..b9cc836 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintFightPower.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintFightPower.py
@@ -65,16 +65,16 @@
     posNumList.sort()
     for posNum in posNumList:
         lineupHero = lineup.GetLineupHero(posNum)
-        GameWorld.DebugAnswer(curPlayer, "---位置:%s,武将(%s) 战力: %s" % (posNum, lineupHero.heroID, lineupHero.fightPower))
-        GameWorld.DebugAnswer(curPlayer, "技能:%s,战力:%s" % (lineupHero.heroSkillIDList, lineupHero.skillFightPower))
+        GameWorld.DebugAnswer(curPlayer, "●位置:%s,武将(%s) 战力: %s" % (posNum, lineupHero.heroID, lineupHero.fightPower))
+        GameWorld.DebugAnswer(curPlayer, "技能:%s,技能战力:%s" % (lineupHero.heroSkillIDList, lineupHero.skillFightPower))
         attrInfo = ""
         for attrID in ChConfig.AttrIDList:
             attrValue = lineupHero.heroBatAttrDict.get(attrID, 0)
             if not attrValue:
                 continue
             if attrInfo:
-                attrInfo += "; "
-            attrInfo += "%s-%s" % (attrID, attrValue)
+                attrInfo += ";"
+            attrInfo += "[%s-%s]" % (attrID, attrValue)
         GameWorld.DebugAnswer(curPlayer, "属性:%s" % attrInfo)
         
     return

--
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