From 9a635fc2a0a0dda52836b7e71f7184b3226517c7 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 18 九月 2025 16:40:52 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(武将属性计算不取整,精确3位小数;战斗时属性使用原值小数计算,仅血量、怒气取整;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_AddExp.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_AddExp.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_AddExp.py
index e94c51f..829e069 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_AddExp.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_AddExp.py
@@ -49,7 +49,7 @@
confLV = curEff.GetEffectValue(1) #等级限制当=0为不限制等级
reLV = min(confLV, curLV) if confLV else curLV
- lvIpyData = PlayerControl.GetPlayerLVIpyData(reLV)
+ lvIpyData = None #PlayerControl.GetPlayerLVIpyData(reLV)
if not lvIpyData:
return
giveExp = int(lvIpyData.GetReExp() * expPer)
--
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