From 9a635fc2a0a0dda52836b7e71f7184b3226517c7 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 18 九月 2025 16:40:52 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(武将属性计算不取整,精确3位小数;战斗时属性使用原值小数计算,仅血量、怒气取整;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossPlayerData.py | 3 +-- 1 files changed, 1 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossPlayerData.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossPlayerData.py index 91d42f1..a78b1b6 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossPlayerData.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossPlayerData.py @@ -67,8 +67,7 @@ # 发送主服玩家数据给跨服 def SendMergeData_Buff(curPlayer, buffID, plusValueList): - if buffID in [ChConfig.Def_SkillID_LimitSuperBuff, - ChConfig.Def_SkillID_TJGSuperBuff]: + if buffID in [ChConfig.Def_SkillID_LimitSuperBuff]: # 不需要处理的buff return if curPlayer.GetGameObjType() != IPY_GameWorld.gotPlayer: -- Gitblit v1.8.0