From 9a635fc2a0a0dda52836b7e71f7184b3226517c7 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 18 九月 2025 16:40:52 +0800 Subject: [PATCH] 121 【武将】武将系统-服务端(武将属性计算不取整,精确3位小数;战斗时属性使用原值小数计算,仅血量、怒气取整;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBattle.py | 10 ---------- 1 files changed, 0 insertions(+), 10 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBattle.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBattle.py index 5feff75..4876ac8 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBattle.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBattle.py @@ -21,11 +21,9 @@ #--------------------------------------------------------------------- import IPY_GameWorld import GameWorld -import NPCCommon import PlayerControl import PlayerState import ChConfig -#import PlayerGameEvent import BaseAttack import OperControlManager import GameObj @@ -109,10 +107,6 @@ # PlayerControl.NotifyCode(curPlayer, "CannotAtk05") # return #=========================================================================== - - if vehicle == IPY_GameWorld.pvTruck: - PlayerControl.NotifyCode(curPlayer, "CannotAtk06") - return sendPack = IPY_GameWorld.IPY_CPlayerBaseAttack() sendPackObjID = sendPack.GetObjID() @@ -264,10 +258,6 @@ # #判断是否敌对关系 # if relation[0] != ChConfig.Type_Relation_Enemy : # return -# -# #跳舞钓鱼打断 -# if curPlayerAction == IPY_GameWorld.paGameEvent: -# PlayerGameEvent.StopGameEvent(curPlayer, tick) # # #进度条打断 # elif curPlayerAction == IPY_GameWorld.paPreparing: -- Gitblit v1.8.0