From 9a635fc2a0a0dda52836b7e71f7184b3226517c7 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 18 九月 2025 16:40:52 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(武将属性计算不取整,精确3位小数;战斗时属性使用原值小数计算,仅血量、怒气取整;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnBuff.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnBuff.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnBuff.py
index 0db2ee1..b75f844 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnBuff.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnBuff.py
@@ -328,7 +328,7 @@
         attrValue = batObj.GetBatAttrValue(attrID, False)
         if attrValue <= 0:
             continue
-        updValue = int(attrValue * (10000 + attrPerValue) / 10000.0)
+        updValue = attrValue * (10000 + attrPerValue) / 10000.0
         #updValue = max(0, updValue) # 最多减到0,最大无上限
         batObj.SetBatAttrValue(attrID, updValue)
         GameWorld.DebugLog("    attrID=%s(PerID:%s),attrValue=%s(PerValue:%s),updValue=%s" % (attrID, attrPerID, attrValue, attrPerValue, updValue))

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