From 9b026aee7db0db3e7c0f5efa354be73372a12a2a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 21 一月 2026 14:07:26 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(PK攻击顺序规则调整: PVE固定玩家先手,PVP先手排序优先级: 总先攻值 > 战力 > 挑战方先手; )

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index de47b2e..cc22c03 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -131,6 +131,7 @@
 def DoLogic_OnHour(tick):
     GameWorld.Log("MapServer -> OnHour!")
     
+    PlayerFamily.FamilyOnHour()
     #副本OnHour事件
     FBLogic.OnHour(time, tick)
     
@@ -276,7 +277,7 @@
         PlayerLove.DoPlayerOnDay(curPlayer)
         #仙宫
         PlayerXiangong.PlayerOnDay(curPlayer)
-        PlayerControl.PayCoinOnDay(curPlayer)
+        PlayerControl.PlayerOnDay(curPlayer)
         ChPlayer.PlayerOnDay(curPlayer)
         PlayerActivity.OnDay(curPlayer)
         PlayerLLMJ.PlayerOnDay(curPlayer)

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