From 9b026aee7db0db3e7c0f5efa354be73372a12a2a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 21 一月 2026 14:07:26 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(PK攻击顺序规则调整: PVE固定玩家先手,PVP先手排序优先级: 总先攻值 > 战力 > 挑战方先手; )

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.py |    5 +++--
 1 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.py
index 81a0369..26f5dff 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.py
@@ -36,7 +36,8 @@
 ZhanlingType_GubaoCnt, # 古宝数量 4
 ZhanlingType_ArenaCnt, # 演武场次数 5
 ZhanlingType_WeekActivity, # 周活跃 6
-) = range(1, 1 + 6)
+ZhanlingType_MainLevelPlus, # 主线关卡 7
+) = range(1, 1 + 7)
 
 # 用Value1记录进度的战令类型
 ZhanlingValue1TypeList = [ZhanlingType_ArenaCnt, ZhanlingType_WeekActivity]
@@ -227,7 +228,7 @@
         curValue = curPlayer.GetLV()
     elif zhanlingType == ZhanlingType_TreeLV:
         curValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TreeLV)
-    elif zhanlingType == ZhanlingType_MainLevel:
+    elif zhanlingType in [ZhanlingType_MainLevel, ZhanlingType_MainLevelPlus]:
         lvID = needValue
         curValue = lvID if PlayerControl.IsMainLevelPass(curPlayer, lvID) else 0
     elif zhanlingType == ZhanlingType_GubaoCnt:

--
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