From 9d5ec7599f3abe0cebb76ce1df3c3b8c4e0aa51e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 10 二月 2026 11:40:15 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(跨服聊天;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py | 337 +++++++++++++++++++++++++++++++++++++------------------
1 files changed, 224 insertions(+), 113 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py
index 7cde81b..1262e72 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorld.py
@@ -95,23 +95,23 @@
# @return 返回值无意义
# @remarks 重新加载脚本
def ReloadScript(scriptPath, importDir):
- gameWorld = GetGameWorld()
- tick = gameWorld.GetTick()
-
- #未到刷新间隔
- if tick - gameWorld.GetTickByType(ChConfig.TYPE_Map_Tick_ReloadScript) < \
- ChConfig.TYPE_Map_Tick_Time[ChConfig.TYPE_Map_Tick_ReloadScript]:
- return
-
- gameWorld.SetTickByType(ChConfig.TYPE_Map_Tick_ReloadScript, tick)
-
- if __GetPsycoIsOpen():
- #Psyco开启
- PsycoReload(tick)
- return
+# gameWorld = GetGameWorld()
+# tick = gameWorld.GetTick()
+#
+# #未到刷新间隔
+# if tick - gameWorld.GetTickByType(ChConfig.TYPE_Map_Tick_ReloadScript) < \
+# ChConfig.TYPE_Map_Tick_Time[ChConfig.TYPE_Map_Tick_ReloadScript]:
+# return
+#
+# gameWorld.SetTickByType(ChConfig.TYPE_Map_Tick_ReloadScript, tick)
+#
+# if __GetPsycoIsOpen():
+# #Psyco开启
+# PsycoReload(tick)
+# return
#Psyco关闭
- __ReloadScript()
+ #__ReloadScript() 不再调用,c++会触发多个Reload,py默认只在 ReloadEvent 调用一次
return
#---------------------------------------------------------------------
@@ -121,16 +121,24 @@
# @remarks
def __ReloadScript():
#重新加载已经预存的脚本
+ Log("=============================== ReloadScript Begin ===============================")
for name, reloadPath in sys.modules.items():
try:
+ pathStr = str(reloadPath)
+ if "\\Lib\\" in pathStr or "\\DLLs\\" in pathStr:
+ #DebugLog("Py库脚本不重读,会引起类继承出现问题导致报错! %s, %s" % (name, reloadPath))
+ continue
if name in ["PyGameData"]:
DebugLog("%s 模块不重读!" % name)
continue
reload(reloadPath)
except Exception:
continue
-
- Log("Reload Begin : time = %s"%GetCurrentDataTimeStr())
+
+ import DataRecordPack
+ DataRecordPack.DR_Reload("script")
+ Log("=============================== ReloadScript End ===============================")
+ ReadChConfig.OnReloadConfig()
return
#---------------------------------------------------------------------
@@ -507,7 +515,9 @@
# @return 返回值. 是否通过检查
# @remarks 概率相关, 这个事件是否能够出现
def CanHappen(rate, maxRate=ShareDefine.Def_MaxRateValue):
- if random.randint(0, maxRate -1) < rate:
+ if rate <= 0:
+ return 0
+ if rate >= maxRate or random.randint(0, maxRate -1) < rate:
return 1
return 0
@@ -609,10 +619,8 @@
return False
#if not curPlayer.GetInitOK():
# return False
- #if IsTJGPlayer(curPlayer):
+ #if IsMirrorPlayer(curPlayer):
# return False
- if IsMirrorPlayer(curPlayer):
- return False
return True
#---------------------------------------------------------------------
@@ -692,20 +700,21 @@
return startDateStr, endDateStr
# 开服天
+ import DBDataMgr
if startDateStr.isdigit():
- diffDay = GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
+ diffDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
startDateTime = curDateTime + datetime.timedelta(days=(int(startDateStr)-diffDay))
endDateTime = curDateTime + datetime.timedelta(days=(int(endDateStr)-diffDay))
# K开服天
elif startDateStr.startswith("K"):
- diffDay = GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay) + 1
+ diffDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_ServerDay) + 1
startDateTime = curDateTime + datetime.timedelta(days=(ToIntDef(startDateStr[1:])-diffDay))
endDateTime = curDateTime + datetime.timedelta(days=(ToIntDef(endDateStr[1:])-diffDay))
# 合服天
elif startDateStr.startswith("Mix"):
- diffDay = GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_MixServerDay) + 1
+ diffDay = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_MixServerDay) + 1
startDateTime = curDateTime + datetime.timedelta(days=(int(startDateStr[3:])-diffDay))
endDateTime = curDateTime + datetime.timedelta(days=(int(endDateStr[3:])-diffDay))
@@ -899,6 +908,22 @@
return
return
+
+## 获得指定的时间格式
+# @param timeStr 时间列表
+# @param timeFormat 指定的转换格式
+# @return 时间datetime格式
+# @remarks 获得指定的时间格式
+def GetDateTimeByFormatStr(timeStr, timeFormat):
+ timeStr = timeStr.strip().split(".")[0]
+ try:
+ return datetime.datetime.strptime(timeStr, timeFormat)
+ except BaseException , e :
+ Log("%s : %s"%(e, timeStr))
+ return
+
+ return
+
#---------------------------------------------------------------------
##获得与现实时间差距的小时数
# @param dateTimeStr 比较时间字符 如"2010-05-26 11:21:25"
@@ -973,6 +998,16 @@
dateTimeB = ChangeTimeNumToDatetime(timeB)
dateTimeB = datetime.datetime(dateTimeB.year, dateTimeB.month, dateTimeB.day, 0, 0, 0)
return (dateTimeA - dateTimeB).days
+
+def GetEndTimeByZeroTime(startTime, addDays):
+ ## 获取结束时间,根据0点结束计算
+ # @param startTime: 起始时间戳
+ # @param addDays: 增加的天数,如果是1天实际为当天,即1代表当天
+ startDate = ChangeTimeNumToDatetime(startTime)
+ startZeroDate = datetime.datetime(startDate.year, startDate.month, startDate.day, 23, 59, 59)
+ startZeroTime = int(time.mktime(startZeroDate.timetuple()))
+ endTime = startTime + (startZeroTime - startTime) + max(addDays - 1, 0) * 24 * 3600
+ return endTime
#---------------------------------------------------------------------
##获取与当前时间相差天数的datetime格式数据
@@ -1162,9 +1197,6 @@
if npcObj == IPY_GameWorld.gnotSummon:
return GetNPCManager().FindSummonNPCByID(curTagNPC.GetID())
- elif npcObj == IPY_GameWorld.gnotTruck:
- return GetNPCManager().FindTruckByID(curTagNPC.GetID())
-
elif npcObj == IPY_GameWorld.gnotPet:
return GetNPCManager().FindPetByID(curTagNPC.GetID())
@@ -1282,6 +1314,22 @@
LogUI.Msg('%s\t%s\tPyDebug:%s'%(par, playerID, msg))
return
+def DebugLogEx(logFormat, *args):
+ ## DEBUG调试输出信息,只传入日志格式跟参数,非debug下不进行日志内容格式化
+ # @param logFormat: 日志内容格式,也可以直接传入完整的日志内容
+ # @param args: 日志参数,最后一个参数可以多传一个参数作为playerID用
+ if not __GameWorld.GetDebugLevel():
+ return
+ par = 0
+ playerID = 0
+ try:
+ msg = logFormat % args
+ except:
+ msg = logFormat % args[:-1]
+ playerID = args[-1]
+ LogUI.Msg('%s\t%s\tPyDebug:%s'%(par, playerID, msg))
+ return True
+
#---------------------------------------------------------------------
##获得当前服务器跨服ID
# @param 无
@@ -1316,48 +1364,82 @@
def GetServerVersion():
return GetGameWorld().GetServerVersion()
-def GetServerGroupID():
- ## 服务器组ID,必须唯一,代表这台物理服务器
- return ToIntDef(ReadChConfig.GetPyMongoConfig("platform", "GroupID"), 0)
+def IsCrossServer():
+ ## 是否跨服服务器,跨服中心跟常规跨服都算跨服
+ return GetServerType() in [ShareDefine.serverType_Cross, ShareDefine.serverType_CrossCenter]
-def GetServerID():
- ## 当前服务器ID
- return 87
+def IsCrossCenter():
+ ## 是否跨服中心服务器
+ return GetServerType() == ShareDefine.serverType_CrossCenter
+
+def CheckCrossCenterUniquenessErr():
+ ## 检查跨服中心唯一性
+ # @return: 是否异常
+ if not IsCrossCenter():
+ return
+ serverCnt = 0
+ serverDict = ReadChConfig.GetServerConfigDict()
+ for serverInfo in serverDict.values():
+ serverType = serverInfo[ShareDefine.serverCfgIndex_ServerType]
+ if serverType == ShareDefine.serverType_CrossCenter:
+ serverCnt += 1
+ if serverCnt > 1:
+ SendGameErrorEx("CrossCenterUniquenessErr", "跨服中心只允许配置一台", isRaiseErr=True)
+ return
+ return
+
+def IsMainServer():
+ ## 是否游戏服
+ return GetServerType() == ShareDefine.serverType_Main
+
+def IsBattleServer():
+ ## 是否战斗服务器
+ return GetServerType() == ShareDefine.serverType_Battle
+
+def GetServerType():
+ ## 本服服务器类型
+ ServerType = IpyGameDataPY.GetConfigEx("ServerType")
+ if ServerType == None:
+ ServerType = 0
+ serverDict = ReadChConfig.GetServerConfigDict()
+ serverID = GetGameWorld().GetServerID()
+ if serverID in serverDict:
+ serverInfo = serverDict[serverID]
+ ServerType = serverInfo[ShareDefine.serverCfgIndex_ServerType]
+ DebugLog("加载本服服务器类型: serverID=%s,ServerType=%s,serverInfo=%s" % (serverID, ServerType, serverInfo))
+ IpyGameDataPY.SetConfigEx("ServerType", ServerType)
+ return ServerType
+
+def GetServerGroupName():
+ ## 服务器组名,取 ServersRoute 中的配置
+ return ReadChConfig.GetServersRouteConfig("platform", "GroupName")
+
+def GetMixServerDict():
+ ## 获取合服信息
+ # @return: {主服ID:[主服ID, 子服ID, ...], ...}
+ return # 待处理,以后有合服需要再写
+ #MixServerDict = IpyGameDataPY.GetConfigEx("MixServerDict")
+ #if MixServerDict == None:
+ # MixServerDict = {}
+ # MainServerDict = {} # 所属主服ID {子服ID:主服ID, ...}
+ # groupName = GetServerGroupName()
+ # serverDict = ReadChConfig.GetServerConfigDict()
+ # for serverInfo in serverDict.values():
+ # groupName = serverInfo[ShareDefine.serverCfgIndex_GroupName]
+ # serverMapID = serverInfo[ShareDefine.serverCfgIndex_MapID]
+ # serverType = serverInfo[ShareDefine.serverCfgIndex_ServerType]
+ # IpyGameDataPY.SetConfigEx("MixServerDict", MixServerDict)
+ # IpyGameDataPY.SetConfigEx("MainServerDict", MainServerDict)
+ #return MixServerDict
def GetMainServerID(serverID):
## 获取服务器ID所属主服ID
- ServerIDMainServerDict = IpyGameDataPY.GetConfigEx("ServerIDMainServerDict")
- if ServerIDMainServerDict == None:
- filePath = ChConfig.GetDBPath() + ("\\MixServerMap_%s.json" % GetPlatform())
- if not os.path.isfile(filePath):
- SendGameErrorEx("GetMainServerIDError", "file can not found. %s" % filePath)
- else:
- fileObj = open(filePath, 'rb')
- content = fileObj.read()
- fileObj.close()
- MixServerMapDict = eval(content)
-
- ServerIDMainServerDict = {}
- for mainServerIDStr, serverIDList in MixServerMapDict.items():
- mainServerID = int(mainServerIDStr)
- for sID in serverIDList:
- ServerIDMainServerDict[sID] = mainServerID
- IpyGameDataPY.SetConfigEx("ServerIDMainServerDict", ServerIDMainServerDict)
- Log("加载 ServerIDMainServerDict=%s" % ServerIDMainServerDict)
-
- if not ServerIDMainServerDict:
- return serverID
- return ServerIDMainServerDict.get(serverID, serverID)
-
-def GetPlatformServerNum(platform):
- # 获取服务器的平台编号
- platformNumDict = ReadChConfig.GetDBEvalChConfig("DBPlatformNum")
- #===========================================================================
- # if platform not in platformNumDict:
- # ErrLog("DBPlatformNum没有配置该服务器平台所对应的编号!platfrom=%s" % platform)
- # raise Exception("DBPlatformNum没有配置该服务器平台所对应的编号!platfrom=%s" % platform)
- #===========================================================================
- return platformNumDict.get(platform, 0)
+ return serverID
+ #GetMixServerDict()
+ #MainServerDict = IpyGameDataPY.GetConfigEx("MainServerDict")
+ #if not MainServerDict or serverID not in MainServerDict:
+ # return serverID
+ #return MainServerDict[serverID]
##获得当前服务器平台
# @param 无
@@ -1365,19 +1447,11 @@
def GetPlatform():
return ReadChConfig.GetPyMongoConfig("platform", "PlatformName")
-#===============================================================================
-# ##获得当前服务器ID
-# # @param 无
-# # @return
-# def GetServerID():
-# return ToIntDef(GetServerSID()[1:], 0)
-#===============================================================================
+def GetAppID():
+ ## 获取渠道ID
+ return ReadChConfig.GetPyMongoConfig("platform", "AppID")
-#===============================================================================
-# def GetServerSID():
-# ##获得当前服务器ID, 带s的
-# return ReadChConfig.GetPyMongoConfig("platform", "ServerID")
-#===============================================================================
+def IsTestPlatform(platform): return platform in ["test", "yun"]
def GetCreateRoleDays(curPlayer):
# 获取创角第几天
@@ -1402,14 +1476,20 @@
infoList = accID.split(Def_AccID_Split_Sign)
return "" if len(infoList) < 3 else infoList[-1]
-def GetPlayerMainServerID(accIDPlatform):
- # 玩家合服后所属主服ID
- # @param accIDPlatform: 玩家账号所属的平台
- mainServerID = ToIntDef(ReadChConfig.GetPyMongoConfig("platform", "%sMainServerID" % accIDPlatform), None)
- if mainServerID != None:
- return mainServerID
- return 0
+def GetDBPlayerAccIDByID(playerID):
+ ## 获取玩家表账号ID - 根据玩家ID, 可用于判断是否本服玩家
+ return PyGameData.g_dbPlayerIDMap.get(playerID, "")
+def CheckServerIDInList(serverID, serverIDList):
+ if serverIDList == None:
+ return False
+ if not serverIDList:
+ return True
+ for serverIDInfo in serverIDList:
+ if (isinstance(serverIDInfo, (list, tuple)) and len(serverIDInfo) == 2 and serverIDInfo[0] <= serverID <= serverIDInfo[1]) \
+ or (isinstance(serverIDInfo, int) and serverIDInfo == serverID):
+ return True
+ return False
#===============================================================================
# 平台ID = appid
@@ -1429,7 +1509,10 @@
##获取玩家所属平台
def GetPlayerPlatform(curPlayer):
- return curPlayer.GetAccountData().GetOperator()
+ appID = curPlayer.GetAccountData().GetOperator()
+ if not appID:
+ appID = GetAppIDByAccID(curPlayer.GetAccID())
+ return appID
##获取平台账号
def GetPlatformAccID(gameAccID):
@@ -1437,6 +1520,10 @@
paInfoList = infoList[:-2]
platformAccID = Def_AccID_Split_Sign.join(paInfoList)
return platformAccID
+def GetAppIDByAccID(gameAccID):
+ ## 根据账号获取appID
+ infoList = gameAccID.split(Def_AccID_Split_Sign)
+ return infoList[-2]
def GetSessionID(curPlayer):
return md5.md5(curPlayer.GetAccID() + curPlayer.GetAccountData().GetLastLoginTime() +'mobile').hexdigest()
@@ -1733,6 +1820,8 @@
randList = []
weight = 0
for info in weightList:
+ if not info[0]:
+ continue
weight += info[0]
randList.append([weight, info[1] if len(info) == 2 else info[1:]])
if not randList:
@@ -1920,27 +2009,6 @@
return inputText
-def IsCrossServer():
- ## 是否跨服服务器
- return ToIntDef(ReadChConfig.GetPyMongoConfig("Merge", "IsMergeServer"), 0)
-
-def GetCrossZoneName():
- ## 跨服服务器分区名,标记一起跨服分区的名字,配置在跨服服务器,子服不用配置,由跨服服务器同步
- if IsCrossServer():
- return ReadChConfig.GetPyMongoConfig("Merge", "CrossZoneName")
- return PyGameData.g_crossZoneName
-
-def GetCrossServerTimeStr():
- ## 跨服服务器时间
- if IsCrossServer():
- return GetCurrentDataTimeStr()
- lastCrossServerTime, lastServerTime, _ = PyGameData.g_crossServerTimeInfo
- if not lastCrossServerTime:
- return GetCurrentDataTimeStr()
- curTime = int(time.time())
- crossServerTime = lastCrossServerTime + (curTime - lastServerTime)
- return ChangeTimeNumToStr(crossServerTime)
-
## 时间格式转换成数值时间,可参考datetime.datetime.fromtimestamp(102645645)
# @param timeNum
# @return 时间数值 1970年起
@@ -2107,6 +2175,32 @@
numValue += pow(10, dataIndex)*(dataValue - lastTagLV)
return numValue
+def GetValue(dataValue, fromRight, bits):
+ '''获取某个数值中,从右往左数第x位开始,截图n位得到的数据
+ @param dataValue: 原始数值
+ @param fromRight: 从右往左数第x位开始,从1开始
+ @param bits: 截取n位
+ @return: 数值value
+ '''
+ lPow = pow(10, fromRight)
+ rPow = pow(10, fromRight - bits)
+ curValue = dataValue % lPow / rPow
+ return curValue
+
+def SetValue(dataValue, fromRight, bits, updValue):
+ '''修改某个数值,从右往左数第x位开始,截图n位得到的数据,替换为具体数值
+ @param dataValue: 原始数值
+ @param fromRight: 从右往左数第x位开始,从1开始
+ @param bits: 截取n位
+ @param updValue: 替换值
+ @return: 修改后的value值
+ '''
+ lPow = pow(10, fromRight)
+ rPow = pow(10, fromRight - bits)
+ leftValue = dataValue / lPow * lPow
+ rightValue = dataValue % rPow
+ return leftValue + updValue * rPow + rightValue
+
def GetBitValue(dataValue, index):
""" 得到某个字节值中某一位(Bit)的值
@param dataValue: 待取值的字节值
@@ -2368,15 +2462,32 @@
def DebugAnswer(curPlayer, text):
- '''转码后再发DebugAnswer'''
+ '''转码后再发DebugAnswer
+ @param curPlayer: 跨服服务器时支持直接传入 crossPlayer
+ '''
#===========================================================================
# if not GetGameWorld().GetDebugLevel():
# return
#===========================================================================
-
- DebugLog(text, curPlayer.GetPlayerID())
+ playerID = curPlayer.GetPlayerID()
+ if IsCrossServer():
+ crossPlayer = curPlayer
+ mainServerID = crossPlayer.GetMainServerID()
+ if not mainServerID:
+ return
+ import CrossMsg
+ CrossMsg.SendToClientServer(ShareDefine.C2S_GMDebugAnswer, {"text":text}, [mainServerID], playerID)
+ return
+ DebugLog(text, playerID)
text = text.decode(ShareDefine.Def_Game_Character_Encoding).encode(GetCharacterEncoding())
curPlayer.DebugAnswer(text)
+ return
+
+def C2S_GMDebugAnswer(dataMsg, playerID):
+ text = dataMsg["text"]
+ curPlayer = GetPlayerManager().FindPlayerByID(playerID)
+ if curPlayer:
+ DebugAnswer(curPlayer, text)
return
def RaiseException(errorMsg, playerID=0):
@@ -2388,10 +2499,10 @@
SendGameError("MapServerRaiseException", errorMsg)
return
-def SendGameErrorEx(errType, msgInfo="", playerID=0):
+def SendGameErrorEx(errType, msgInfo="", playerID=0, isRaiseErr=False):
ErrLog("SendGameErrorEx: %s -> %s" % (errType, msgInfo), playerID)
SendGameError(errType, msgInfo)
- if GetGameWorld().GetDebugLevel():
+ if isRaiseErr or GetGameWorld().GetDebugLevel():
raise Exception("%s -> %s" % (errType, msgInfo))
return
@@ -2401,9 +2512,9 @@
@param msgInfo: 错误信息,可选
'''
getUrl = ReadChConfig.GetPyMongoConfig("EventReport", "OpenStateUrl")
- groupID = ReadChConfig.GetPyMongoConfig("platform", "GroupID")
+ groupName = GetServerGroupName()
userDBName = ReadChConfig.GetPyMongoConfig("connect", "USER_DB_NAME")
- getUrl = getUrl + "?Type=%s&groupID=%s&userDBName=%s&mapID=%s"%(errType, groupID, userDBName, GetMap().GetMapID())
+ getUrl = getUrl + "?Type=%s&groupID=%s&userDBName=%s&mapID=%s"%(errType, groupName, userDBName, GetMap().GetMapID())
if msgInfo:
getUrl = getUrl + "&MsgInfo=%s" % urllib.quote_plus(msgInfo)
GetGameWorld().EventReport_EventReport("", "", "", "", 0, getUrl)
--
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