From 9d5ec7599f3abe0cebb76ce1df3c3b8c4e0aa51e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 10 二月 2026 11:40:15 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(跨服聊天;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py |   23 +++++++----------------
 1 files changed, 7 insertions(+), 16 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
index 7ed5d99..20d6a29 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
@@ -30,15 +30,14 @@
 import GameMap
 import math
 import time
-import PetControl
 import AICommon
 import PlayerSuccess
 import PassiveBuffEffMng
-import FunctionNPCCommon
-import PlayerFlashSale
 import PlayerBackup
 import PlayerOnline
 import PlayerGoldRush
+import PlayerTravel
+import PlayerHorse
 import PlayerHJG
 
 #---------------------------------------------------------------------
@@ -121,8 +120,6 @@
         BaseAttack.Sync_AttackResult(curPlayer, useSkillData)
         
     if useSkillData and useSkillData.GetSkillID() != ChConfig.Def_SkillID_Somersault:
-        # 跟随玩家同频率攻击
-        PetControl.PetFight(curPlayer, tick)
         SummonFollowAtk(curPlayer, tick)
     #===========================================================================
     # if not result:
@@ -1026,20 +1023,13 @@
     #玩家在线时间刷新
     #ProcessPlayer_OnlineTime(curPlayer, tick)
     
-    #反外挂验证
-    #PlayerAutoCheckOnline.HackDefense(curPlayer, tick)
-    
     #恶意攻击时间处理
     #AttackCommon.ProcessMaliciousAttackPlayer(curPlayer, tick)
-
-    #活跃放置
-    #PlayerActivity.ProcessActivityPlace(curPlayer)
+    
     #炼器
     #PlayerActLianqi.OnProcess(curPlayer)
     #仙盟攻城战
     #PlayerActFamilyGCZ.OnProcess(curPlayer)
-    #跨服数据同步,放最后
-    #CrossPlayerData.ProcessCrossPlayer(curPlayer, tick)
     return
 
 def ProcessPlayerSecond(curPlayer, tick):
@@ -1052,11 +1042,11 @@
     #成就
     PlayerSuccess.FinishDelayAddSuccessProgress(curPlayer, tick, False)
     #限时抢购
-    PlayerFlashSale.ProcessFlashSaleMail(curPlayer, tick)
-    #神秘商店刷新
-    FunctionNPCCommon.CheckMysticalShopRefresh(curPlayer, tick)
+    #PlayerFlashSale.ProcessFlashSaleMail(curPlayer, tick)
     #淘金
     PlayerGoldRush.OnProcess(curPlayer)
+    #游历
+    PlayerTravel.OnProcess(curPlayer)
     return
 
 def ProcessPlayerMinute(curPlayer, tick):
@@ -1067,6 +1057,7 @@
     curPlayer.SetTickByType(ChConfig.TYPE_Player_Tick_Minute, tick)
     
     PlayerHJG.OnMinute(curPlayer)
+    PlayerHorse.OnMinute(curPlayer)
     return
 
 # 一定时间自动释放的被动技能

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