From 9d607b66c7f259ad09f63500eb2c8f291e78ac13 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 04 一月 2026 18:36:53 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(丁奉格挡潜能2反弹计算增加效果6037)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5013.py |   30 ++++++++++++++++++++++--------
 1 files changed, 22 insertions(+), 8 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5013.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5013.py
index 195faae..0b29957 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5013.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_5013.py
@@ -16,8 +16,9 @@
 #-------------------------------------------------------------------------------
 
 import TurnSkill
-import IpyGameDataPY
 import BattleObj
+import TurnBuff
+import GameWorld
 
 def DoBuffEffectLogic(turnFight, batObj, tagObj, effBuff, curEffect, connSkill, connBuff, **kwargs):
     ownerID = effBuff.GetOwnerID()
@@ -28,12 +29,25 @@
         return
     effSkill = effBuff.GetSkillData().GetIpyData()
     skillID = curEffect.GetEffectValue(0) # 技能ID,为0时释放本技能
-    if not skillID:
-        passiveSkill = effSkill
-    else:
-        passiveSkill = IpyGameDataPY.GetIpyGameData("Skill", skillID)
-    if not passiveSkill:
-        return
+    delBuff = curEffect.GetEffectValue(1) # 是否删除buff
+    checkTriggerCnt = curEffect.GetEffectValue(2) # 附加验证触发次数达到x次后释放,0不验证
+    if checkTriggerCnt:
+        triggerCnt = effBuff.GetValue3() + 1
+        effBuff.SetValue3(triggerCnt)
+        if triggerCnt < checkTriggerCnt:
+            GameWorld.DebugLogEx("5013触发次数不足不释放! triggerCnt=%s < %s", triggerCnt, checkTriggerCnt)
+            return
+        
+    addBatDamPer = curEffect.GetEffectValue(3) # 每次触发额外增加技能增伤
+    if addBatDamPer:
+        addBatDamPer *= max(1, effBuff.GetValue3())
+        GameWorld.DebugLogEx("5013触发次数额外增伤! addBatDamPer=%s", addBatDamPer)
+        
+    if delBuff:
+        TurnBuff.DoBuffDel(turnFight, batObj, effBuff, connSkill)
+        
     effectID = curEffect.GetEffectID()
     effSkillID = effSkill.GetSkillID()
-    return TurnSkill.OnUsePassiveSkill(turnFight, buffOwner, batObj, passiveSkill, connSkill, effSkillID, effectID, connBuff)
+    if not skillID:
+        skillID = effSkillID
+    return TurnSkill.OnUsePassiveSkill(turnFight, buffOwner, batObj, skillID, connSkill, effSkillID, effectID, connBuff, addBatDamPer=addBatDamPer)

--
Gitblit v1.8.0