From 9e6207bd55a334561f1640ec109aa3481bcaa0f8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 18 三月 2026 19:17:31 +0800
Subject: [PATCH] 526 【挑战】PVP群英榜-后端(功能开启时补充挑战令到满,溢出不补;优化自身名次与上次匹配时的名次不同时强制重刷匹配;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py |   97 ++++++++++++++++++++++++++----------------------
 1 files changed, 52 insertions(+), 45 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
index e366e5e..76e21b4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
@@ -25,7 +25,8 @@
 import IPY_GameWorld
 import DataRecordPack
 import PlayerEventCounter
-import PlayerViewCache
+import GameLogic_Qunying
+import GameWorldAction
 import PlayerControl
 import NetPackCommon
 import PlayerOnline
@@ -89,8 +90,11 @@
     DBDataMgr.OnServerStart() # 优先加载公共数据
     #ItemCommon.InitPyItem() # 改为放 InitItem 加载
     LoadDBPlayer()
-    PlayerViewCache.LoadRobot()
+    #PlayerViewCache.LoadRobot()
     PyGameData.g_initGameTime = int(time.time()) # 放到加载数据之后
+    
+    # 检查跨服中心唯一性
+    GameWorld.CheckCrossCenterUniquenessErr()
     
     if DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_FamilyTransDataTime):
         DBDataMgr.GetEventTrigMgr().SetValue(ShareDefine.Def_FamilyTransDataTime, 0)
@@ -107,7 +111,7 @@
     __DoMixServerInit()
     
     # 其他功能初始化
-    
+    GameLogic_Qunying.OnServerStart()
     
     # 最后触发检查是否完全启动成功
     PyGameData.g_initGameWorldOK = True
@@ -157,30 +161,6 @@
     #PlayerDBOper.FindDBOper(PlayerDBOper.Table_DBPlayer, {}, {"PlayerID":1, "AccID":1, "_id":0}, LoadDBPlayerRet)
     return
 
-def GMSetOpenServerTime(openServerTime):
-    '''GM设置开服时间
-    @param openServerTime: 开服时间戳
-    @return: 1-成功;-1-设置的时间异常;-2-已经设置过且开服了,不能重复设置
-    '''
-    serverID = GameWorld.GetGameWorld().GetServerID()
-    curTime = int(time.time())
-    if openServerTime < curTime:
-        GameWorld.ErrLog("当前时间已经超过设置的开服时间,不能设置! serverID=%s" % serverID)
-        #GMCommon.GMCommandResult(orderId, gmCmdDict, GMCommon.Def_InvalidTime, "The set time is less than the current time.")
-        return -1
-    setOpenServerTime = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_SetOpenServerTime)
-    if setOpenServerTime and curTime > setOpenServerTime:
-        GameWorld.ErrLog("已经设置过且开服了,不能重复设置! serverID=%s" % serverID)
-        #GMCommon.GMCommandResult(orderId, gmCmdDict, GMCommon.Def_ServerAlreadyOpen, "The server has been opened.")
-        return -2
-    
-    DBDataMgr.GetEventTrigMgr().SetValue(ShareDefine.Def_SetOpenServerTime, openServerTime)
-    GameWorld.Log("GM设置开服时间: serverID=%s,%s,%s" % (serverID, GameWorld.ChangeTimeNumToStr(openServerTime), openServerTime))
-    if openServerTime == curTime:
-        OnNewServerOpen(GameWorld.GetGameWorld().GetTick())
-        
-    return 1
-
 def DoCheckNewServerOpen(tick):
     setOpenServerTime = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_SetOpenServerTime)
     if not setOpenServerTime:
@@ -210,16 +190,24 @@
     #清DBGSTrig
     excludeList = [ShareDefine.Def_InitOpenServerTime, ShareDefine.Def_SetOpenServerTime]
     DBDataMgr.GetEventTrigMgr().DelAllKey(excludeList)
+    #清榜单
+    DBDataMgr.GetBillboardMgr().DelAllData()
+    #清通用记录
+    DBDataMgr.GetGameRecMgr().DelAllData()
     #清家族
     DBDataMgr.GetFamilyMgr().DelAllFamily()
     #清邮件
     DBDataMgr.GetMailMgr().DelAllMail()
     DBDataMgr.GetPlayerViewCacheMgr().DelAllCache()
     
+    # 设置允许跨服,该函数为自动开服会触发,所以要设置为允许跨服,手动开服的需后台手动设置为允许
+    DBDataMgr.GetEventTrigMgr().SetValue(ShareDefine.Def_CanCross, 1)
     SetInitOpenServerTime(setOpenServerTime)
     AllMapServerInitOK(tick)
     
-    GameWorld.GetGameWorld().SaveGameServerData()
+    #强制备档一次、入库
+    DBDataMgr.BackupGameWorldData(saveToDB=True)
+    #GameWorld.GetGameWorld().SaveGameServerData()
     GameWorld.SendGameError("ClearOpenServerOK")
     return
 
@@ -332,15 +320,13 @@
     DoCheckNewServerOpen(tick)
     DBDataMgr.OnMinute(curTime)
     DoLogic_GameWorldEvenByTime(tick)
+    GameWorldAction.OnProcessGameAction(curTime)
     
     #每5分钟
     if curMinute % 5 == 0:
         OnMinute_5(curTime, tick)
         
     #其他功能逻辑
-    #GameWorldActionControl.Dispose_OperationActionState()
-    #GameWorldActionControl.Dispose_DailyActionState()
-    #GameWorldActionControl.Dispose_FBStateTime()
     PlayerControl.OnMinute(curTime)
     PlayerFamily.OnMinute()
     PlayerOnline.OnMinute()
@@ -365,6 +351,14 @@
     gameWorld.SetGameWorldDict("OnlineCntM", curMinute)
     activePlayerCount = GameWorld.GetPlayerManager().OnlineCount()
     DataRecordPack.DR_OnLinePlayerCount(activePlayerCount) # 总在线
+    return
+
+def OnGM_CrossCenterEvent(gmEvent):
+    if not GameWorld.IsCrossCenter():
+        return
+    serverEventValue = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_CrossCenterEvent)
+    if DoLogic_CrossCenterEvent(serverEventValue, gmEvent=gmEvent):
+        CrossMgr.SendCrossServerEvent(gmEvent=gmEvent)
     return
 
 def DoLogic_GameWorldEvenByTime(tick):
@@ -457,22 +451,26 @@
     PlayerEventCounter.DoLogic_OnYear(tick)
     return
 
-def DoLogic_CrossCenterEvent(centerEventValue, centerServerID=0):
+def DoLogic_CrossCenterEvent(centerEventValue, centerServerID=0, gmEvent=""):
     ## 收到跨服中心事件同步,如OnDay等
     serverEventValue = DBDataMgr.GetEventTrigMgr().GetValue(ShareDefine.Def_CrossCenterEvent)
-    if not serverEventValue:
-        serverEventValue = centerEventValue
-        DBDataMgr.GetEventTrigMgr().SetValue(ShareDefine.Def_CrossCenterEvent, centerEventValue)
-        
-    if centerServerID:
-        GameWorld.Log("处理跨服中心事件值! serverEventValue=%s,centerEventValue=%s,centerServerID=%s" % (serverEventValue, centerEventValue, centerServerID))
-        
-    if serverEventValue == centerEventValue:
-        GameWorld.DebugLog("跨服中心事件值不变! serverEventValue=%s,centerEventValue=%s,centerServerID=%s" % (serverEventValue, centerEventValue, centerServerID))
+    #第一次也要执行一次
+    #if not serverEventValue:
+    #    serverEventValue = centerEventValue
+    #    DBDataMgr.GetEventTrigMgr().SetValue(ShareDefine.Def_CrossCenterEvent, centerEventValue)
+    
+    if serverEventValue == centerEventValue and not gmEvent:
+        if centerServerID:
+            GameWorld.Log("本服与跨服中心事件值相同不处理! serverEventValue=%s,centerEventValue=%s,centerServerID=%s" % (serverEventValue, centerEventValue, centerServerID))
         return
     
-    serverEventTime = GameWorld.ChangeStrToDatetime("%s:%02d:%02d" % serverEventValue, ChConfig.TYPE_Time_Format_YmdHMS)
-    centerEventTime = GameWorld.ChangeStrToDatetime("%s:%02d:%02d" % centerEventValue, ChConfig.TYPE_Time_Format_YmdHMS)
+    if centerServerID:
+        GameWorld.Log("本服与跨服中心事件值变化! serverEventValue=%s,centerEventValue=%s,centerServerID=%s,gmEvent=%s" % (serverEventValue, centerEventValue, centerServerID, gmEvent))
+    else:
+        GameWorld.Log("跨服中心服务器事件值变化! serverEventValue=%s,centerEventValue=%s,gmEvent=%s" % (serverEventValue, centerEventValue, gmEvent))
+        
+    serverEventTime = GameWorld.ChangeStrToDatetime("%s" % serverEventValue, ChConfig.TYPE_Time_Format_YmdH)
+    centerEventTime = GameWorld.ChangeStrToDatetime("%s" % centerEventValue, ChConfig.TYPE_Time_Format_YmdH)
     
     serverHour = serverEventTime.hour
     serverDay = serverEventTime.day
@@ -491,12 +489,12 @@
     isEvent = False
     
     #OnHour事件
-    if (serverHour != centerHour or serverDay != centerDay or serverMonth != centerMonth or serverYear != centerYear):
+    if (serverHour != centerHour or serverDay != centerDay or serverMonth != centerMonth or serverYear != centerYear or gmEvent == "GMOnHour"):
         isEvent = True
         PlayerEventCounter.DoLogic_CrossCenterOnHour(centerEventValue)
         
     #OnDay事件
-    if (serverDay != centerDay or serverMonth != centerMonth or serverYear != centerYear):
+    if (serverDay != centerDay or serverMonth != centerMonth or serverYear != centerYear or gmEvent == "GMOnDay"):
         isEvent = True
         PlayerEventCounter.DoLogic_CrossCenterOnDay(centerEventValue)
         
@@ -512,6 +510,15 @@
     #if serverYear != curTimeYear:
     #    OnYear(tick)
     
+    # 游戏服额外处理玩家
+    if GameWorld.IsMainServer():
+        playerManager = GameWorld.GetPlayerManager()
+        for i in xrange(playerManager.OnlineCount()):
+            curPlayer = playerManager.OnlineAt(i)
+            if not GameWorld.IsNormalPlayer(curPlayer):
+                continue
+            PlayerEventCounter.PlayerOnCrossCenterEvent(curPlayer, centerEventValue, gmEvent=gmEvent)
+            
     return isEvent
 
 def __CheckIpyDataRecycle(timeNow):

--
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