From 9ec66731c8a551035958aebe1fa974a140b99cf1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 02 七月 2025 17:34:10 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(初版战斗,支持基础的三维属性战斗,支持简单的普攻技能、怒气技能、回血技能;主线章节关卡过关支持;阵容保存支持多阵容;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
index ed0e8f0..0b2a0a9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldEvent.py
@@ -22,6 +22,7 @@
 import PlayerEventCounter
 import PlayerControl
 import NetPackCommon
+import PlayerOnline
 import ShareDefine
 import PlayerTeam
 import PyGameData
@@ -263,6 +264,7 @@
     #GameWorldActionControl.Dispose_OperationActionState()
     #GameWorldActionControl.Dispose_DailyActionState()
     #GameWorldActionControl.Dispose_FBStateTime()
+    PlayerOnline.OnMinute()
     
     PlayerTeam.OnCheckTeamPlayerDisconnectTimeout(tick)
     __CheckIpyDataRecycle(curTime)

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