From 9f75df2e561df58c84b48b9513849b656d57c7b9 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 17 十一月 2025 11:09:04 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(修改主线掉落按消耗战锤掉落;分解装备改为按装备固定分解;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py
index 0e8f249..c297ea6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py
@@ -125,7 +125,8 @@
     updState = taskState|pow(2, taskID)
     GameWorld.DebugLog("每日任务领奖! taskID=%s,updState=%s" % (taskID, updState), playerID)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_DailyTaskState, updState)
-    DoAddActivity(curPlayer, ipyData.GetAwardLiveness())
+    awardItemList = ipyData.GetAwardItemList()
+    ItemControler.GivePlayerItemOrMail(curPlayer, awardItemList, event=["DailyTaskAward", False, {}])
     return
 
 def DoAddActivity(curPlayer, addValue):

--
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