From a075f7841fb2d0a3b32bf10c8bc2df5bf02d6acb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 14 十二月 2025 14:24:28 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(贾诩所有技能;5022效果支持配置buff额外属性计算方式;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py |   26 ++++++++++++++++++--------
 1 files changed, 18 insertions(+), 8 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index c47c362..9aa13c5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -1345,7 +1345,8 @@
 SkillTagAim_Vertical, # 竖排/纵排 4
 SkillTagAim_Self, # 自己 5
 SkillTagAim_MainSkill, # 继承主技能目标 6
-) = range(7)
+SkillTagAim_MainSkillEx, # 继承主技能目标一次性处理 7
+) = range(8)
 
 # 技能目标 - 细分
 (
@@ -1888,6 +1889,10 @@
 PassByStarMapIDList = []
 #扫荡不需要检查是否已过关的地图
 SweepUnCheckPassMapIDList = [Def_FBMapID_Tianzi]
+#固定玩家获胜的地图
+PlayerWinMapIDList = [Def_FBMapID_Tianzi]
+#需要汇报中心副本过关进度的地图
+ReportCenterMapIDList = [Def_FBMapID_Zhanchui]
 
 #注册上传跨服服务器数据后直接进入跨服服务器的地图
 RegisterEnter_CrossServerMapIDList = []
@@ -3273,8 +3278,8 @@
 Def_PDict_EquipViewCacheState = "EquipViewCacheState"  # 本次上线是否同步过装备缓存
 Def_PDict_PackDataSyncState = "PackDataSyncState"  # 本次上线打包数据同步状态,按位存储是否同步 0-本服,1-跨服
 Def_PDict_PackDataSyncFightPower = "PackDataSyncFightPower"  # 本次上线打包数据同步时的战力,用于对比,只对比求余亿部分即可
-Def_PDict_DayOnlineTime = "OnlineTime"  # 当日在线时长
-Def_PDict_OnlineStartTick = "OnlineStartTime"        # 在线计算时间
+Def_PDict_DayOnlineTime = "DayOnlineTime"  # 当日在线时长
+Def_PDict_DayOnlineCalcTime = "DayOLCalcTime"        # 当日在线计算时间
 Def_PDict_LVAwardGetRecord = "LVAwardGetRecord"  # 等级奖励领取信息记录,按二进制位标示
 Def_PDict_LVAwardVIPGetRecord = "LVAwardVIPGetRecord"  # 等级奖励vip领取信息记录,按二进制位标示
 Def_PDict_HistoryChargeAwardGetRecord = "HTotalGoldAwardRecord"  # 历史累计充值奖励领取信息记录,按二进制位标示
@@ -3997,12 +4002,13 @@
 TriggerWay_InBattlefield, # 在场时 40
 TriggerWay_Revive, # 复活时 41
 TriggerWay_BigTurnStartByDead, # 大回合开始时(死亡后有效) 42
-) = range(1, 1 + 42)
+TriggerWay_WhenDie, # 死亡时(自己) 43
+) = range(1, 1 + 43)
 
 # 不加载的被动触发方式,一般用于本技能固定触发逻辑用的
 TriggerWayNoLoadList = [TriggerWay_CurSkillEff, TriggerWay_CurSkillEffLst]
 # 死亡可以触发的方式
-DeadCanTriggerWayList = [TriggerWay_BigTurnStartByDead]
+DeadCanTriggerWayList = [TriggerWay_BigTurnStartByDead, TriggerWay_WhenDie]
 
 # 被动触发有效来源
 TriggerSrc_Skill = 1    # 身上技能有效
@@ -4735,9 +4741,13 @@
 ) = range(1, 1 + 6)
 
 # 部分武将ID
-HeroID_Zhenfu = 510013
-HeroID_Caoren = 510015
-HeroID_Dongbai = 540009
+HeroID_Simayi = 510012 # 司马懿
+HeroID_Zhenfu = 510013 # 甄宓
+HeroID_Caoren = 510015 # 曹仁
+HeroID_Dongbai = 540009 # 董白
+
+# 部分技能ID
+SkillID_SmyFanzhao = 1012050 # 返照
 
 # 经验倍率限制类型
 (

--
Gitblit v1.8.0