From a075f7841fb2d0a3b32bf10c8bc2df5bf02d6acb Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期日, 14 十二月 2025 14:24:28 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(贾诩所有技能;5022效果支持配置buff额外属性计算方式;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 26 ++++++++++++++++++-------- 1 files changed, 18 insertions(+), 8 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index c47c362..9aa13c5 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -1345,7 +1345,8 @@ SkillTagAim_Vertical, # 竖排/纵排 4 SkillTagAim_Self, # 自己 5 SkillTagAim_MainSkill, # 继承主技能目标 6 -) = range(7) +SkillTagAim_MainSkillEx, # 继承主技能目标一次性处理 7 +) = range(8) # 技能目标 - 细分 ( @@ -1888,6 +1889,10 @@ PassByStarMapIDList = [] #扫荡不需要检查是否已过关的地图 SweepUnCheckPassMapIDList = [Def_FBMapID_Tianzi] +#固定玩家获胜的地图 +PlayerWinMapIDList = [Def_FBMapID_Tianzi] +#需要汇报中心副本过关进度的地图 +ReportCenterMapIDList = [Def_FBMapID_Zhanchui] #注册上传跨服服务器数据后直接进入跨服服务器的地图 RegisterEnter_CrossServerMapIDList = [] @@ -3273,8 +3278,8 @@ Def_PDict_EquipViewCacheState = "EquipViewCacheState" # 本次上线是否同步过装备缓存 Def_PDict_PackDataSyncState = "PackDataSyncState" # 本次上线打包数据同步状态,按位存储是否同步 0-本服,1-跨服 Def_PDict_PackDataSyncFightPower = "PackDataSyncFightPower" # 本次上线打包数据同步时的战力,用于对比,只对比求余亿部分即可 -Def_PDict_DayOnlineTime = "OnlineTime" # 当日在线时长 -Def_PDict_OnlineStartTick = "OnlineStartTime" # 在线计算时间 +Def_PDict_DayOnlineTime = "DayOnlineTime" # 当日在线时长 +Def_PDict_DayOnlineCalcTime = "DayOLCalcTime" # 当日在线计算时间 Def_PDict_LVAwardGetRecord = "LVAwardGetRecord" # 等级奖励领取信息记录,按二进制位标示 Def_PDict_LVAwardVIPGetRecord = "LVAwardVIPGetRecord" # 等级奖励vip领取信息记录,按二进制位标示 Def_PDict_HistoryChargeAwardGetRecord = "HTotalGoldAwardRecord" # 历史累计充值奖励领取信息记录,按二进制位标示 @@ -3997,12 +4002,13 @@ TriggerWay_InBattlefield, # 在场时 40 TriggerWay_Revive, # 复活时 41 TriggerWay_BigTurnStartByDead, # 大回合开始时(死亡后有效) 42 -) = range(1, 1 + 42) +TriggerWay_WhenDie, # 死亡时(自己) 43 +) = range(1, 1 + 43) # 不加载的被动触发方式,一般用于本技能固定触发逻辑用的 TriggerWayNoLoadList = [TriggerWay_CurSkillEff, TriggerWay_CurSkillEffLst] # 死亡可以触发的方式 -DeadCanTriggerWayList = [TriggerWay_BigTurnStartByDead] +DeadCanTriggerWayList = [TriggerWay_BigTurnStartByDead, TriggerWay_WhenDie] # 被动触发有效来源 TriggerSrc_Skill = 1 # 身上技能有效 @@ -4735,9 +4741,13 @@ ) = range(1, 1 + 6) # 部分武将ID -HeroID_Zhenfu = 510013 -HeroID_Caoren = 510015 -HeroID_Dongbai = 540009 +HeroID_Simayi = 510012 # 司马懿 +HeroID_Zhenfu = 510013 # 甄宓 +HeroID_Caoren = 510015 # 曹仁 +HeroID_Dongbai = 540009 # 董白 + +# 部分技能ID +SkillID_SmyFanzhao = 1012050 # 返照 # 经验倍率限制类型 ( -- Gitblit v1.8.0