From a075f7841fb2d0a3b32bf10c8bc2df5bf02d6acb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 14 十二月 2025 14:24:28 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(贾诩所有技能;5022效果支持配置buff额外属性计算方式;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py | 6 ++++--
1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py
index e63e88a..1109ecf 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py
@@ -23,6 +23,7 @@
import PlayerSuccess
import PlayerBillboard
import ChPyNetSendPack
+import DataRecordPack
import NetPackCommon
import IpyGameDataPY
import ShareDefine
@@ -30,7 +31,6 @@
import PlayerMail
import DBDataMgr
import TurnSkill
-import ObjPool
def OnDay():
## 结算昨日奖励
@@ -197,6 +197,8 @@
ItemControler.GivePlayerItemOrMail(curPlayer, itemList, event=["Tianzi", False, {}], isNotifyAward=False)
SyncTianziInfo(curPlayer, lineID, bossID)
__onFBTianzi(curPlayer)
+
+ DataRecordPack.DR_FBPass(curPlayer, mapID, funcLineID, {"hpNum":hpNum, "totalHurt":totalHurt})
return
def __getTianziAwardList(todayHurt, bossID, sweepCnt=1):
@@ -264,7 +266,7 @@
def SyncTianziInfo(curPlayer, lineID=None, bossID=None):
if lineID == None:
lineID, bossID = GetTianziTodayInfo(curPlayer)
- clientPack = ObjPool.GetPoolMgr().acquire(ChPyNetSendPack.tagSCTianziKYInfo)
+ clientPack = ChPyNetSendPack.tagSCTianziKYInfo()
clientPack.LineID = lineID
clientPack.HistoryHurt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TianziHisHurt % bossID)
clientPack.HistoryHurtEx = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TianziHisHurtEx % bossID)
--
Gitblit v1.8.0