From a075f7841fb2d0a3b32bf10c8bc2df5bf02d6acb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 14 十二月 2025 14:24:28 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(贾诩所有技能;5022效果支持配置buff额外属性计算方式;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py |   16 ++++++++--------
 1 files changed, 8 insertions(+), 8 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
index 74383d5..0bef096 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -33,7 +33,6 @@
 import PlayerGubao
 import PyGameData
 import PlayerHero
-import ObjPool
 
 import math
 import time
@@ -484,6 +483,12 @@
     
     itemType = curItem.GetType()
     itemID = curItem.GetItemTypeID()
+    
+    if itemType in IpyGameDataPY.GetFuncEvalCfg("ItemRecordRule", 4) \
+        or itemID in IpyGameDataPY.GetFuncEvalCfg("ItemRecordRule", 5):
+        GameWorld.DebugLog("不需要记录的物品类型或ID! itemType=%s,itemID=%s" % (itemType, itemID))
+        return False
+    
     itemTypeMinColorDict = IpyGameDataPY.GetFuncEvalCfg("ItemRecordRule", 1)
     if itemType in itemTypeMinColorDict:
         minColor = itemTypeMinColorDict[itemType]
@@ -497,11 +502,6 @@
         or itemID in IpyGameDataPY.GetFuncEvalCfg("ItemRecordRule", 3):
         #GameWorld.DebugLog("需要记录的物品类型或ID! itemType=%s,itemID=%s" % (itemType, itemID))
         return True
-    
-    if itemType in IpyGameDataPY.GetFuncEvalCfg("ItemRecordRule", 4) \
-        or itemID in IpyGameDataPY.GetFuncEvalCfg("ItemRecordRule", 5):
-        #GameWorld.DebugLog("不需要记录的物品类型或ID! itemType=%s,itemID=%s" % (itemType, itemID))
-        return False
     
     #if itemType == ChConfig.Def_ItemType_Rune:
     #    return IsRuneItemNeedRecord(curItem, curItem.GetUserAttr(ShareDefine.Def_IudetRuneLV))
@@ -1264,7 +1264,7 @@
         itemCount = GetItemCountByID(curPlayer, itemID)
         if not itemCount and not force:
             continue
-        countInfo = ObjPool.GetPoolMgr().acquire(ChPyNetSendPack.tagMCAutoItemCount)
+        countInfo = ChPyNetSendPack.tagMCAutoItemCount()
         countInfo.Clear()
         countInfo.ItemID = itemID
         countInfo.ItemCount = itemCount
@@ -1273,7 +1273,7 @@
     if not itemCountList:
         return
     
-    clientPack = ObjPool.GetPoolMgr().acquire(ChPyNetSendPack.tagMCAutoItemCountRefresh)
+    clientPack = ChPyNetSendPack.tagMCAutoItemCountRefresh()
     clientPack.Clear()
     clientPack.ItemCountList = itemCountList
     clientPack.Count = len(clientPack.ItemCountList)

--
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