From a075f7841fb2d0a3b32bf10c8bc2df5bf02d6acb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 14 十二月 2025 14:24:28 +0800
Subject: [PATCH] 129 【战斗】战斗系统-服务端(贾诩所有技能;5022效果支持配置buff额外属性计算方式;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 9 ++++-----
1 files changed, 4 insertions(+), 5 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 6f75318..824208a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -56,7 +56,6 @@
import PlayerActTurntable
import PlayerActBuyOne
import PlayerSpringSale
-import PlayerBossReborn
import PlayerWeekParty
import PlayerFeastWeekParty
import PlayerFeastLogin
@@ -82,6 +81,7 @@
import IpyGameDataPY
import PlayerArena
import PyGameData
+import OpenServerActivity
import PlayerXiangong
import PlayerBillboard
import PlayerViewCache
@@ -106,6 +106,7 @@
#副本OnDay事件响应
#FBLogic.OnDay(tick)
+ OpenServerActivity.OnDay()
#仙盟
PlayerFamily.FamilyOnDay()
PlayerArena.OnDay()
@@ -275,11 +276,12 @@
PlayerLove.DoPlayerOnDay(curPlayer)
#仙宫
PlayerXiangong.PlayerOnDay(curPlayer)
- PlayerControl.PayCoinOnDay(curPlayer)
+ PlayerControl.PlayerOnDay(curPlayer)
ChPlayer.PlayerOnDay(curPlayer)
PlayerActivity.OnDay(curPlayer)
PlayerLLMJ.PlayerOnDay(curPlayer)
FunctionNPCCommon.ShopItemOnDay(curPlayer)
+ OpenServerActivity.PlayerOnDay(curPlayer)
# 特殊时间点X点过天
elif onEventType == ShareDefine.Def_OnEventTypeEx:
@@ -896,9 +898,6 @@
elif actionName == ShareDefine.OperationActionName_SpringSale:
PlayerSpringSale.RefreshSpringSaleActionInfo(actNum)
-
- elif actionName == ShareDefine.OperationActionName_BossReborn:
- PlayerBossReborn.RefreshOperationAction_BossReborn()
elif actionName == ShareDefine.OperationActionName_FlashGiftbag:
PlayerFlashGiftbag.RefreshFlashGiftbagActionInfo(actNum)
--
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