From a0dd1dc92bb2f6eb7067a624df20a9c326ecde87 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 06 二月 2026 22:14:54 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(修改A619,A523封包结构;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py | 103 ++++++++++++++++++++++++++++++++++++++++++++++-----
1 files changed, 92 insertions(+), 11 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py
index a90b3c5..8fd4477 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/Family.py
@@ -16,48 +16,129 @@
#-------------------------------------------------------------------------------
import GameWorld
+import CreateFamily
import IpyGameDataPY
import PlayerFamilyEmblem
+import PlayerControl
import PlayerFamily
+import CrossPlayer
import DBDataMgr
+import DBFamily
+import time
+
+def GetGMServerIDList(curPlayer):
+ ## 获取命令额外发送到其他服务器,如跨服
+ crossServerID = DBDataMgr.GetFamilyMgr().GetCurCrossServerID()
+ GameWorld.DebugAnswer(curPlayer, "本服公会互通跨服ID:%s" % crossServerID)
+ if crossServerID:
+ return [crossServerID]
+ return []
+
+def OnExecCross(crossPlayer, gmList):
+ ## 跨服执行命令
+ playerID = crossPlayer.GetPlayerID()
+ familyMgr = DBDataMgr.GetFamilyMgr()
+ familyID = familyMgr.GetPlayerFamilyID(playerID)
+ zoneID = familyMgr.GetFamilyZoneID(familyID)
+ GameWorld.DebugAnswer(crossPlayer, "跨服公会ID:%s,zoneID=%s" % (familyID, zoneID))
+ OnExec(crossPlayer, gmList)
+ return
def OnExec(curPlayer, msgList):
+ ## 游戏服执行命令
if not msgList:
+ if GameWorld.IsCrossServer():
+ return
GameWorld.DebugAnswer(curPlayer, "设置等级: Family lv 等级 经验")
GameWorld.DebugAnswer(curPlayer, "设置徽章: Family e 徽章ID [剩余时间秒]")
- GameWorld.DebugAnswer(curPlayer, "创建仙盟相关使用命令: CreateFamily")
+ GameWorld.DebugAnswer(curPlayer, "设置贡献: Family c 今日贡献 累计贡献 [成员ID]")
+ GameWorld.DebugAnswer(curPlayer, "设置离开: Family l 主动离开次数 被踢次数 上次是否主动 离开多久了")
+ GameWorld.DebugAnswer(curPlayer, "添加成员: Family m 人数 [公会ID]")
+ GameWorld.DebugAnswer(curPlayer, "成员离线: Family ml 成员ID 离线分钟数")
+ GameWorld.DebugAnswer(curPlayer, "重置改名: Family n")
+ GameWorld.DebugAnswer(curPlayer, "创建公会相关使用命令: CreateFamily")
return
- familyID = curPlayer.GetFamilyID()
+ crossPlayer = CrossPlayer.GetCrossPlayerMgr().FindCrossPlayer(curPlayer.GetPlayerID())
+ if not crossPlayer:
+ return
+
+ isMainServer = GameWorld.IsMainServer()
+ value = msgList[0]
+ if value == "l":
+ if not isMainServer:
+ return
+ leaveCnt = msgList[1] if len(msgList) > 1 else 0
+ kickedCnt = msgList[2] if len(msgList) > 2 else 0
+ lastVoluntarily = msgList[3] if len(msgList) > 3 else 0
+ leavePassMinutes = msgList[4] if len(msgList) > 4 else 0
+ leaveInfo = PlayerControl.SetLeaveFamilyInfo(curPlayer, leaveCnt, kickedCnt, lastVoluntarily)
+ leaveTime = PlayerControl.SetLeaveFamilyTimeEx(curPlayer, int(time.time()) - leavePassMinutes * 60)
+ GameWorld.DebugAnswer(curPlayer, "设置离开: Info=%s,%s" % (leaveInfo, GameWorld.ChangeTimeNumToStr(leaveTime)))
+ return
+
+ if isMainServer and DBFamily.IsFamilyCross():
+ GameWorld.DebugAnswer(curPlayer, "公会已跨服由跨服执行命令")
+ return
+
+ familyID = crossPlayer.GetFamilyID()
familyMgr = DBDataMgr.GetFamilyMgr()
curFamily = familyMgr.FindFamily(familyID) if familyID else None
if not curFamily:
- GameWorld.DebugAnswer(curPlayer, "玩家未加入仙盟!")
+ GameWorld.DebugAnswer(crossPlayer, "玩家未加入仙盟!")
return
-
- value = msgList[0]
if value == "lv":
lv = msgList[1] if len(msgList) > 1 else 1
exp = msgList[2] if len(msgList) > 2 else 0
if not IpyGameDataPY.GetIpyGameData("Family", lv):
- GameWorld.DebugAnswer(curPlayer, "仙盟等级不存在: %s" % (lv))
+ GameWorld.DebugAnswer(crossPlayer, "仙盟等级不存在: %s" % (lv))
return
curFamily.SetLV(lv)
curFamily.SetExp(exp)
- GameWorld.DebugAnswer(curPlayer, "设置仙盟等级:%s, exp=%s" % (lv, exp))
+ GameWorld.DebugAnswer(crossPlayer, "设置仙盟等级:%s, exp=%s" % (lv, exp))
elif value == "e":
emblemID = msgList[1] if len(msgList) > 1 else 0
setExpireTimes = msgList[2] if len(msgList) > 2 else None
emblemActionObj = PlayerFamilyEmblem.AddFamilyEmblem(curFamily.GetID(), emblemID, setExpireTimes)
if not emblemActionObj:
- GameWorld.DebugAnswer(curPlayer, "该徽章ID无法添加")
+ GameWorld.DebugAnswer(crossPlayer, "该徽章ID无法添加")
return
endTime = PlayerFamilyEmblem.GetActionEmblemEndTime(emblemActionObj)
- GameWorld.DebugAnswer(curPlayer, "添加徽章(%s)到期:%s" % (emblemID, GameWorld.ChangeTimeNumToStr(endTime)))
- return
+ GameWorld.DebugAnswer(crossPlayer, "添加徽章(%s)到期:%s" % (emblemID, GameWorld.ChangeTimeNumToStr(endTime)))
+ return
- PlayerFamily.Sync_FamilyInfo(curPlayer)
+ elif value == "m":
+ CreateFamily.OnExec(crossPlayer, msgList)
+ return
+
+ elif value == "n":
+ PlayerFamily.SetRenameTime(curFamily, 0)
+ GameWorld.DebugAnswer(crossPlayer, "重置改名CD")
+
+ elif value == "c":
+ contribDay = msgList[1] if len(msgList) > 1 else 0
+ contribTotal = msgList[2] if len(msgList) > 2 else 0
+ memID = msgList[3] if len(msgList) > 3 else crossPlayer.GetPlayerID()
+ member = curFamily.FindMember(memID)
+ if not member:
+ GameWorld.DebugAnswer(crossPlayer, "不存在该成员ID:%s" % memID)
+ return
+ member.SetContribDay(contribDay)
+ member.SetContribTotal(contribTotal)
+ GameWorld.DebugAnswer(crossPlayer, "设置贡献:%s/%s, ID:%s" % (contribDay, contribTotal, memID))
+
+ elif value == "ml":
+ memID = msgList[1] if len(msgList) > 1 else 0
+ logoutMinutes = msgList[2] if len(msgList) > 2 else 0
+ member = curFamily.FindMember(memID)
+ if not member:
+ GameWorld.DebugAnswer(crossPlayer, "不存在该成员ID:%s" % memID)
+ return
+ member.SetOffTime(int(time.time()) - logoutMinutes * 60)
+ GameWorld.DebugAnswer(crossPlayer, "成员ID:%s,离线时间:%s" % (memID, GameWorld.ChangeTimeNumToStr(member.GetOffTime())))
+
+ PlayerFamily.Sync_FamilyInfo(crossPlayer)
return
--
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