From a0dd1dc92bb2f6eb7067a624df20a9c326ecde87 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 06 二月 2026 22:14:54 +0800
Subject: [PATCH] 66 【公会】基础主体-服务端(修改A619,A523封包结构;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMail.py |   25 +++++++++++++++++++++++--
 1 files changed, 23 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMail.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMail.py
index e9a083a..b773156 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMail.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMail.py
@@ -15,6 +15,7 @@
 #"""Version = 2025-05-14 12:00"""
 #-------------------------------------------------------------------------------
 
+import CrossMsg
 import GameWorld
 import ItemCommon
 import PlayerControl
@@ -110,14 +111,34 @@
             Sync_PlayerMailState(curPlayer, notifyGUIDState)
     return
 
-def SendMailByKey(mailTypeKey, playerID, itemList, paramList=[], limitDays=7):
+def SendMailByKey(mailTypeKey, playerID, itemList, paramList=[], limitDays=7, toServerID=0):
     ## 发送个人邮件魔板
     # @param itemList: 元素支持字典{itemID:itemCount, ...} 或列表 [itemID, itemCount, 可选是否拍品, 物品UserData]
+    # @param toServerID: 向其他服玩家发送邮件时需指定玩家所在服务器
+    if toServerID > 0:
+        if not GameWorld.IsCrossServer():
+            GameWorld.ErrLog("非跨服服务器不能向其他服务器发送个人邮件! %s,playerID=%s" % (mailTypeKey, playerID))
+            return
+        dataMsg = {"mailTypeKey":mailTypeKey, "itemList":itemList, "paramList":paramList, "limitDays":limitDays}
+        mainServerID = GameWorld.GetMainServerID(toServerID)
+        CrossMsg.SendToClientServer(ShareDefine.C2S_SendPlayerMail, dataMsg, [mainServerID], playerID)
+        return
+    
     if not mailTypeKey:
         mailTypeKey = ShareDefine.DefaultLackSpaceMailType
     title = "<T>%s</T>" % mailTypeKey
     text = "%s" % json.dumps([str(p) for p in paramList], ensure_ascii=False) #参数全部转为字符串
     SendMail(playerID, title, text, itemList, limitDays)
+    return
+
+def C2S_SendPlayerMail(dataMsg, playerID):
+    mailTypeKey = dataMsg["mailTypeKey"]
+    itemList = dataMsg["itemList"]
+    paramList = dataMsg["paramList"]
+    limitDays = dataMsg["limitDays"]
+    if not GameWorld.GetDBPlayerAccIDByID(playerID):
+        return
+    SendMailByKey(mailTypeKey, playerID, itemList, paramList, limitDays)
     return
 
 def SendMail(playerID, title, text, itemList=None, limitDays=7, mailType=0):
@@ -199,7 +220,7 @@
     mailObj.SetCheckState(checkState)
     eventName = "Add" if not checkState else "AddToCheck"
     addDict = {"LimitDays":limitDays, "LimitLV":limitLV, "LimitLVType":limitLVType, "CheckState":checkState, 
-               "title":title, "Text":text, "ItemList":itemList}
+               "Title":title, "Text":text, "ItemList":itemList}
     DataRecordPack.DR_ServerMail(GUID, eventName, addDict)
     if not checkState:
         Sync_ServerMail(mailObj.GetGUID())

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