From a1086e20aaec8beb4453bce68a3b2b30024b1415 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 11 十二月 2025 20:17:36 +0800
Subject: [PATCH] 16 卡牌服务端(事件汇报中心:创角9001-1000、登录1100、下线1101)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 4 +---
1 files changed, 1 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index 5850b84..46f6a15 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -763,8 +763,7 @@
# 特殊说明: 如果地图没有完全初始化好,客户端断开或者异常等情况会触发RunGateGameServerMapServerKickOutPlayerNoSave
# 那么在DoPlayerLogin 中设置的数据将不会被保存, 如会导致第一个任务重复触发问题,记录多次发送
EventReport.WriteEvent_Entry(curPlayer, 4)
- #EventReport.EventReport(ShareDefine.Def_UserAction_FirstLogin, "", curPlayer)
-
+
curPlayer.SetFightPoint(1) # 初始化为1倍消耗
#---补满血满魔---
@@ -1020,7 +1019,6 @@
#检查更新总战斗力
#PlayerBillboard.UpdatePlayerFPTotalBillboard(curPlayer, True)
- EventReport.WriteEvent_FightPower(curPlayer)
#清除在本地图离线记录信息
PlayerControl.RemoveLeaveServerPlayerInfo(curPlayer.GetPlayerID())
--
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