From a35e1e0a0e553c49fb4f47a2fb7356ca62fe32e3 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 29 五月 2025 19:33:19 +0800
Subject: [PATCH] 16 卡牌服务端(漏删)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py | 3 ---
1 files changed, 0 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
index 611abb5..6dee3aa 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
@@ -17,7 +17,6 @@
import PlayerControl
import ItemCommon
import GameMap
-import EventShell
import NPCCommon
import ReadChConfig
import BuffSkill
@@ -2229,7 +2228,6 @@
SendFBEncourageInfo(player, encourageLV+1, ownerID)
if player.GetID() == curPlayer.GetID():
PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FBEncourage, 1, [curMapID])
- EventShell.EventRespons_FBEncourage(curPlayer, curMapID)
else:
BuffSkill.DoAddBuff(curPlayer, buffType, skillBuff, tick)
@@ -2237,7 +2235,6 @@
SendFBEncourageInfo(curPlayer, encourageLV+1, ownerID)
#成就
PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FBEncourage, 1, [curMapID])
- EventShell.EventRespons_FBEncourage(curPlayer, curMapID)
return True
## 添加副本鼓舞buff,一般用于玩家掉线后,在规定时间内重新上线回到副本时重新上buff
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