From a410c052ad4992ca846e3e30f0ccf9ab0b85a1d7 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 17 九月 2025 17:14:32 +0800 Subject: [PATCH] 129 【战斗】战斗系统-服务端(甄姬、曹操技能;增加本次技能万分比效果ID6004;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py | 7 +------ 1 files changed, 1 insertions(+), 6 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py index a59e6a5..5bc9315 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py @@ -331,7 +331,6 @@ #玩家缓存 #PlayerViewCache.OnPlayerFamilyChange(jionPlayer.GetPlayerID(), curFamily.GetID(), curFamily.GetName()) - #PlayerTeam.OnTeamMemFamilyRefresh(jionPlayer, curFamily.GetID()) #SetMemberFightPower(familyMember, PlayerControl.GetFightPower(jionPlayer)) #GetFamilyMgr().AddFamilyIDToFightPowerChangeList(curFamily.GetID(), jionPlayer.GetPlayerID()) return @@ -433,10 +432,6 @@ Sync_RequestAddFamilyInfo(curPlayer) __FamilyAffair_CheckReset(curPlayer) PlayerFamilyTech.Sync_PlayerFamilyTechLV(curPlayer) - #GameLogic_FamilyWar.DoCheckChampionFamilyTitle(curPlayer) - #GameLogic_FamilyBoss.OnEnterFamily(curPlayer) - #PlayerFamilyRedPacket.CreatCacheRedPacktet(curPlayer) - #PlayerFamilyZhenfa.OnEnterFamily(curPlayer) return def __OnLeaveFamily(curPlayer, tick): @@ -1638,7 +1633,7 @@ starInfo = affairStarDict.get(str(star), []) needDuration = starInfo[1] if len(starInfo) > 1 else 0 # 可扩展减时长属性 - speedPer = PlayerControl.GetAffairSpeedPer(curPlayer) + speedPer = 0#PlayerControl.GetAffairSpeedPer(curPlayer) if speedPer: needDuration = int(needDuration * max(10000 - speedPer, 0) / 10000.0) #GameWorld.DebugLog("事务加速: needDuration=%s,speedPer=%s" % (needDuration, speedPer), curPlayer.GetPlayerID()) -- Gitblit v1.8.0