From a451e68aed69b3c936d4afe50a0cf3c43680e90c Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 27 十月 2025 11:01:10 +0800
Subject: [PATCH] 302 【公会】BOSS讨伐-服务端(Taofa命令增加添加家成员讨伐数据)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py | 8 --------
1 files changed, 0 insertions(+), 8 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
index 7c3e0a8..481ebf9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
@@ -25,10 +25,7 @@
import ChPyNetSendPack
import NetPackCommon
import IpyGameDataPY
-import PlayerSuccess
-import PlayerMagicWeapon
import IPY_GameWorld
-import OpenServerCampaign
import DataRecordPack
import PlayerWeekParty
@@ -357,7 +354,6 @@
def DoRuneSuccessLogic(curPlayer):
#符印成就处理
#清掉#镶嵌X枚X品质符印的成就信息
- PlayerSuccess.ResetSuccessByType(curPlayer, ShareDefine.SuccType_InlayRune)
totalLV = 0
runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
for holeNum in xrange(1, runeHoleCnt + 1):
@@ -371,11 +367,7 @@
itemColor = itemData.GetItemColor()
runeItemPlusLV = ItemControler.GetRuneItemPlusLV(runeData) + 1 #客户端1开始
totalLV += runeItemPlusLV
- PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_InlayRune, 1, [itemColor])
PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Rune, itemColor, False)
- PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_RuneLvUp, totalLV)
- # 开服活动数据
- #OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RuneLV, totalLV)
return
#// A5 66 符印分解 #tagCMRuneDecompose
--
Gitblit v1.8.0