From a65d363c813b7d554de1ce2edad271162ad86d55 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 19 八月 2025 17:33:53 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(计算战力支持属性系数参数,技能战力参数支持;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py | 5 -----
1 files changed, 0 insertions(+), 5 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py
index fc2855f..3162e56 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py
@@ -23,7 +23,6 @@
import NPCCustomRefresh
import ChPyNetSendPack
import ItemControler
-import EventShell
import NetPackCommon
import ShareDefine
import IpyGameDataPY
@@ -129,10 +128,6 @@
## 更新当前已通关关卡
def SetSkyTowerCurfloorID(curPlayer, floorID):
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_SkyTowerFloor, floorID)
-
- #任务
- EventShell.EventRespons_SkyTowerCnt(curPlayer, floorID)
- EventShell.EventRespons_SkyTowerCnt(curPlayer, 0) # 额外触发通用0.xml,之前的精准层触发在策划任务脚本层错误的情况下完成不了,需要做修复
#通关符印塔成就
PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_PassSkyTower, floorID)
GameWorld.DebugLog(' 更新天星塔已通关数 %s' % floorID)
--
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