From a65d363c813b7d554de1ce2edad271162ad86d55 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 19 八月 2025 17:33:53 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(计算战力支持属性系数参数,技能战力参数支持;)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActHorsePetFeast.py | 3 +--
1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActHorsePetFeast.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActHorsePetFeast.py
index 793738c..67fc970 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActHorsePetFeast.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActHorsePetFeast.py
@@ -16,7 +16,6 @@
#-------------------------------------------------------------------------------
import ChConfig
-import PlayerTJG
import ShareDefine
import IpyGameDataPY
import ChPyNetSendPack
@@ -106,7 +105,7 @@
continue
playerID = hurtObj.GetValueID()
hurtPlayer = copyPlayerManager.FindPlayerByID(playerID)
- if not hurtPlayer or PlayerTJG.GetIsTJG(hurtPlayer):
+ if not hurtPlayer:
continue
if curNPC and not hurtPlayer.CanSeeOther(curNPC):
GameWorld.Log(" 伤血玩家不在boss视野内,无法获得奖励!playerPos(%s,%s), npcPos(%s,%s)"
--
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