From a65d363c813b7d554de1ce2edad271162ad86d55 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 19 八月 2025 17:33:53 +0800
Subject: [PATCH] 121 【武将】武将系统-服务端(计算战力支持属性系数参数,技能战力参数支持;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index a59e6a5..c5ce267 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -1638,7 +1638,7 @@
     starInfo = affairStarDict.get(str(star), [])
     needDuration = starInfo[1] if len(starInfo) > 1 else 0
     # 可扩展减时长属性
-    speedPer = PlayerControl.GetAffairSpeedPer(curPlayer)
+    speedPer = 0#PlayerControl.GetAffairSpeedPer(curPlayer)
     if speedPer:
         needDuration = int(needDuration * max(10000 - speedPer, 0) / 10000.0)
         #GameWorld.DebugLog("事务加速: needDuration=%s,speedPer=%s" % (needDuration, speedPer), curPlayer.GetPlayerID())

--
Gitblit v1.8.0