From a7ab0247c7b8eff06ad104bee39bc035384ca43e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 23 七月 2025 12:08:22 +0800
Subject: [PATCH] 80 【常规】背包-服务端(增加背包购买格子;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py |   54 +-----------------------------------------------------
 1 files changed, 1 insertions(+), 53 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 8b2fc9a..c0cbe0f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -1019,10 +1019,6 @@
 #流向记录变更最小金币值(小于该值的暂不记录, 仅限金币)
 Def_DRRecord_Min_Silver = 500000
 Def_LargeTrade_Silver = 1000 * 1000
-#登陆初始储物柜格子数
-Def_PackCnt_Fashion = 1
-#登陆初始武器时装格子数
-Def_PackCnt_WeaponCoat = 8
 #玩家脱离战斗状态时间(6秒)
 Def_PlayerLeaveBattleTick = 3000
 #玩家PK多杀间隔
@@ -3334,13 +3330,7 @@
 Def_Player_Dict_Wallow_LV = "GameWallowLV_34"    #防沉迷等级
 Def_Player_Dict_Wallow_OfflineTime = "GameWallowOfflineTime_35"    #防沉迷离线累积时间
 Def_Player_Dict_Wallow_OnlineTime = "GameWallowOnlineTime_36"    #防沉迷在线累积时间
-Def_Player_Dict_CabinetCount_Pet = "CabinetCount_Pet_39"    #宠物收纳柜
-Def_Player_Dict_CabinetCount_WeaponCoat = "CabinetCount_WeaponCoat_40"    #武器收纳柜
-Def_Player_Dict_CabinetCount_DressCoat = "CabinetCount_DressCoat_41"     #时装收纳柜
-Def_Player_Dict_CabinetCount_Horse = "CabinetCount_Horse_42"    #马匹收纳柜
-Def_Player_Dict_PackCount_Item = "PackCount_Item_72"    #玩家物品背包格子数
-Def_Player_Dict_PackCount_Warehouse = "PackCount_Warehouse_73"    #仓库背包格子数
-Def_Player_Dict_PackCount_Hero = "PackCount_Hero"    #武将背包格子数
+Def_Player_Dict_PackBuyCnt = "PackBuyCnt_%s"    #背包已购买格子次数, 参数(背包类型)
 Def_Player_Dict_PlayerMapSignCnt = "PlayerMapSignCnt_75"    # 大地图标记数量
 Def_Player_Dict_PlayerBuyZhenQiCnt = "PlayerBuyZhenQiCnt_76"  # 购买真气次数
 Def_Player_Dict_PlayChangeLineID = "PlayChangeLineID"     # 玩家主动切换线路记录
@@ -3485,7 +3475,6 @@
 Def_PDict_FamilyWarDailyReward = "FamilyWarDailyReward"  # 王者仙盟每日俸禄领取状态
 Def_PDict_Family_Contribution = "FamilyContribution"  #战盟贡献度
 Def_PDict_HasChange_FamilyActiveToContribution = "HasChangeContribution"  #战盟活跃度已转化过贡献度
-Def_PDict_PackCount_FineSoul = "PackCount_FineSoul"    # 已购买精魄/符文背包格子数
 Def_PDict_KillPlayerAddActive = "KillPlayerAddActiveByDay"  # 杀人每日获得活跃度
 Def_PDict_LoginDayCnt = "PLoginDayCnt"  # 累计登陆天数
 Def_PDict_LoginDayAward = "PLoginDayAward"  # 累计登陆领取情况
@@ -4309,47 +4298,6 @@
 Def_PDict_UnXiantaoCntEquip = "UnXiantaoCntEquip" # 累计未结算掉落的战锤数
 Def_PDict_BootyDropToday = "BootyDropToday_%s" # 今日已累计掉落战利品数量,参数(itemID)
 
-#-------------------------------------------------------------------------------
-#可以从07 41封包购买的背包类型,和对应字典{背包类型:[字典key, 默认格子数]}
-
-#字典值列表枚举,废弃默认格子数枚举,改为读配置
-[
-Def_PlayerPackDict_Index_Key,      # 字典可以
-] = range(0, 1)
-
-Def_Type_CanBuyPack_PlayerDict = {
-                                  #IPY_GameWorld.rptPetCabinetPet:[
-                                  #     Def_Player_Dict_CabinetCount_Pet, 
-                                  #     Def_PackCnt_Fashion],
-                                      
-                                  #IPY_GameWorld.rptCabinetWeaponCoat:[
-                                  #     Def_Player_Dict_CabinetCount_WeaponCoat, 
-                                  #     Def_PackCnt_WeaponCoat],
-                                      
-                                  #IPY_GameWorld.rptCabinetDressCoat:[
-                                  #     Def_Player_Dict_CabinetCount_DressCoat, 
-                                  #     Def_PackCnt_Fashion],
-                                      
-                                  #IPY_GameWorld.rptCabinetHorse:[
-                                  #     Def_Player_Dict_CabinetCount_Horse, 
-                                  #     Def_PackCnt_Fashion],
-                                      
-                                  IPY_GameWorld.rptItem:[
-                                       Def_Player_Dict_PackCount_Item, 
-                                       0],
-                                      
-                                  IPY_GameWorld.rptWarehouse:[
-                                       Def_Player_Dict_PackCount_Warehouse, 
-                                       0],
-                                      
-                                  ShareDefine.rptHero:[
-                                       Def_Player_Dict_PackCount_Hero, 
-                                       0],
-                                      
-                                  #IPY_GameWorld.rptFineSoulSlot:[
-                                  #     Def_PDict_PackCount_FineSoul, 
-                                  #     Def_PlayerFirstLoginOpenFineSoulSlot],
-                                }
 #-------------------------------------------------------------------------------
 
 #物品效果(ID或指定类型)对应的属性计算信息 {效果(ID/指定类型):[[属性索引, ...], 是否基础属性,(非)线性]}

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