From a7ab0247c7b8eff06ad104bee39bc035384ca43e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 23 七月 2025 12:08:22 +0800
Subject: [PATCH] 80 【常规】背包-服务端(增加背包购买格子;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py |   24 ++++++++++--------------
 1 files changed, 10 insertions(+), 14 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index d50420b..fbcc07c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -1436,36 +1436,30 @@
 #@return 返回值无意义
 #@remarks 初始化玩家背包
 def InitPlayerPack(curPlayer) :
-    itemManager = curPlayer.GetItemManager()
-
+    
     #设置装备实际个数,默认最大个数
-    curPack = itemManager.GetPack(IPY_GameWorld.rptEquip)
-    curPack.SetCount(curPack.GetMaxCount())
+    PlayerControl.Init_PackCount(curPlayer, IPY_GameWorld.rptEquip, defaultMax=True, isSync=False)
     
     #初始化玩家背包
-    PlayerControl.Init_ItemPack(curPlayer)
+    PlayerControl.Init_PackCount(curPlayer, IPY_GameWorld.rptItem)
     
     #初始化玩家仓库
     #PlayerControl.Init_Warehouse(curPlayer)
     
     #初始化鉴定背包,默认最大个数用于存放主线掉落
-    curPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptIdentify)
-    curPack.SetCount(curPack.GetMaxCount())
-    curPack.Sync_PackCanUseCount()
+    PlayerControl.Init_PackCount(curPlayer, IPY_GameWorld.rptIdentify, defaultMax=True)
     
     #初始化英雄背包
-    PlayerControl.Init_HeroPack(curPlayer)
+    PlayerControl.Init_PackCount(curPlayer, ShareDefine.rptHero)
     
     #初始化临时交换背包,默认最大个数
-    curPack = itemManager.GetPack(ShareDefine.rptTempSwap)
-    curPack.SetCount(curPack.GetMaxCount())
+    PlayerControl.Init_PackCount(curPlayer, ShareDefine.rptTempSwap, defaultMax=True, isSync=False)
     
     #初始化临时存放背包,默认最大个数
-    curPack = itemManager.GetPack(ShareDefine.rptTempItem)
-    curPack.SetCount(curPack.GetMaxCount())
+    PlayerControl.Init_PackCount(curPlayer, ShareDefine.rptTempItem, defaultMax=True, isSync=False)
     
     #初始化寻宝背包
-    PlayerControl.Init_TreasurePack(curPlayer)
+    PlayerControl.Init_PackCount(curPlayer, ShareDefine.rptTreasure)
     
     #初始化神兽物品背包
     #curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzItem)
@@ -1493,6 +1487,8 @@
     #curPack.SetCount(ItemCommon.GetPackInitCount(ShareDefine.rptPet))
     #curPack.Sync_PackCanUseCount()
     
+    ItemCommon.SyncPackBuyCnt(curPlayer)
+    
     #通知玩家物品信息
     __Sync_PackDetel(curPlayer)
     

--
Gitblit v1.8.0