From a7e72a169ff9fbd6d9d061f7352a130b8d53f9a6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 16 五月 2025 15:46:43 +0800
Subject: [PATCH] 16 卡牌服务端(排行榜)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py |  478 ++++++++++++++++++++++++++++++++++++++---------------------
 1 files changed, 309 insertions(+), 169 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
index b07fc85..e67af45 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
@@ -9,20 +9,43 @@
 # @date 2018-03-06
 # @version 1.0
 #
-# 详细描述: 排行榜
+# 详细描述: 排行榜,本服、跨服通用
 #
 #-------------------------------------------------------------------------------
 #"""Version = 2018-03-06 11:00"""
 #-------------------------------------------------------------------------------
 
-import ShareDefine
-import GameWorld
 import ChConfig
+import GameWorld
+import ShareDefine
 import PlayerControl
 import OpenServerCampaign
-import CrossRealmPlayer
+import ChPyNetSendPack
+import NetPackCommon
+import IpyGameDataPY
 import GameFuncComm
-import EventReport
+import DBDataMgr
+
+import time
+
+def OnDay():
+    
+    drBillboardTypeList = []
+    if GameWorld.IsCrossServer():
+        drBillboardTypeList = ShareDefine.CrossBillboardTypeList
+    else:
+        drBillboardTypeList = IpyGameDataPY.GetFuncEvalCfg("BillboardSet", 1)
+        
+    billboardMgr = DBDataMgr.GetBillboardMgr()
+    for billboardType in drBillboardTypeList:
+        if billboardType in [ShareDefine.Def_CBT_BossTrialSubmitBak, ShareDefine.Def_CBT_BossTrialSubmitFamilyBak, ShareDefine.Def_CBT_CrossRealmPK]:
+            continue
+        groupList = billboardMgr.GetBillboardGroupList(billboardType)
+        for billboardType, groupValue1, groupValue2 in groupList:
+            billboardObj = billboardMgr.GetBillboard(billboardType, groupValue1, groupValue2)
+            billboardObj.SaveDRData("OnDay")
+            
+    return
 
 def DoBillboardOpen(curPlayer):
     ## 排行榜开启时需要处理的
@@ -30,11 +53,14 @@
     OpenServerCampaign.DoBillboardOpen(curPlayer) # 同步开服活动榜单
     return
 
+def BillboardOnLogin(curPlayer):
+    # 上线默认同步排行榜
+    UpdatePlayerBillboardOnLeaveServer(curPlayer) #排行榜已实时更新,故上线不再同步
+    return
+
 def GetBillboardOperateInfo(curPlayer):
     # 排行榜中所保存的运营商相关信息
     platform = curPlayer.GetAccID()
-    if platform in ["tencent"]:
-        return curPlayer.GetOperateInfo()
     return platform
 
 def GetBillboardJob(curPlayer): return curPlayer.GetJob()
@@ -44,7 +70,6 @@
     if GameWorld.IsCrossServer():
         # 跨服服务器不用更新本服榜
         return
-    #UpdateTotalRechargeBillboard(curPlayer)
     
     UpdatePlayerLVBillboard(curPlayer) # 等级榜
     UpdatePlayerFPTotalBillboard(curPlayer, True) # 战斗力榜
@@ -55,116 +80,13 @@
     if isAll:
         UpdateRuneTowerBillboard(curPlayer)
         
-        #UpdateTJGBillboard(curPlayer, minuteExp) 脱机效率可不更新
-        
-    EventReport.WriteEvent_FightPower(curPlayer)
-    return
-
-def __CanPlayerBillboardComm(curPlayer):
-    ## 玩家可否上榜通用检查
-    if not GameWorld.IsNormalPlayer(curPlayer):
-        return False
-    if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Billboard):
-        GameWorld.DebugLog("排行榜未开启,无法上榜!curLV=%s" % (curPlayer.GetLV()), curPlayer.GetPlayerID())
-        return False
-    
-    return True
-
-def UpdatePlayerBillboard(curPlayer, bType, cmpValue, cmpValue2=0, cmpValue3=0, value1=0, value2=0, exInfo=[], autoSort=False, **kwargs):
-    ## 更新玩家排行榜
-    
-    #if not cmpValue and not cmpValue2 and not cmpValue3:
-    #    return
-    
-    if not __CanPlayerBillboardComm(curPlayer):
-        return
-    
-    playerJob = GetBillboardJob(curPlayer)
-    playerID = curPlayer.GetID()
-    playerName = curPlayer.GetName()
-    playerOpInfo = GetBillboardOperateInfo(curPlayer)
-    kwargs["value3"] = curPlayer.GetFace()
-    kwargs["value4"] = curPlayer.GetFacePic()
-    if bType in ShareDefine.BTValue1_OfficialRankList:
-        value1 = curPlayer.GetOfficialRank()
-    GameServer_UpdateBillboard(bType, playerJob, playerID, playerName, playerOpInfo,
-                               value1, value2, cmpValue, cmpValue2, cmpValue3, 0, exInfo, autoSort, **kwargs)
-    return
-
-def GameServer_UpdateBillboard(bType, bType2, bID, bName, bName2, value1, value2, cmpValue, cmpValue2=0, cmpValue3=0, bID2=0, exInfo=[], autoSort=False, **kwargs):
-    bData = {"Type":bType, "Type2":bType2, "ID":bID, "ID2":bID2, "Name1":bName, "Name2":bName2, "ExInfo":exInfo, 
-             "Value1":value1, "Value2":value2, "CmpValue":cmpValue, "CmpValue2":cmpValue2, "CmpValue3":cmpValue3, "autoSort":autoSort}
-    if "value3" in kwargs:
-        bData["Value3"] = kwargs["value3"]
-    if "value4" in kwargs:
-        bData["Value4"] = kwargs["value4"]
-    if "value5" in kwargs:
-        bData["Value5"] = kwargs["value5"]
-    if "value6" in kwargs:
-        bData["Value6"] = kwargs["value6"]
-    if "value7" in kwargs:
-        bData["Value7"] = kwargs["value7"]
-    if "value8" in kwargs:
-        bData["Value8"] = kwargs["value8"]
-    if "userData" in kwargs:
-        bData["UserData"] = kwargs["userData"]
-    sendMsg = "%s" % (bData) 
-    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "UpdateBillboard", sendMsg, len(sendMsg))
-    GameWorld.DebugLog("同步GameServer排行榜:bType=%s,cmpValue=%s,cmpValue2=%s %s" % (bType, cmpValue, cmpValue2, sendMsg), bID)
-    return
-
-def UpdatePlayerCrossBillboard(curPlayer, bType, groupValue1, cmpValue, cmpValue2=0, cmpValue3=0, value1=0, value2=0, 
-                               groupValue2=0, **kwargs):
-    ## 更新玩家跨服排行榜
-    
-    #if not cmpValue and not cmpValue2 and not cmpValue3:
-    #    return
-    
-    #if not __CanPlayerBillboardComm(curPlayer):
-    #    return
-    
-    playerJob = GetBillboardJob(curPlayer)
-    playerID = curPlayer.GetID()
-    playerName = CrossRealmPlayer.GetCrossPlayerName(curPlayer)
-    playerOpInfo = GetBillboardOperateInfo(curPlayer)
-    kwargs["value3"] = curPlayer.GetFace()
-    kwargs["value4"] = curPlayer.GetFacePic()
-    if bType in ShareDefine.BTValue1_OfficialRankList:
-        value1 = curPlayer.GetOfficialRank()
-    id2 = 0
-    GameServer_UpdateCrossBillboard(bType, groupValue1, playerID, playerName, playerOpInfo, playerJob, value1, value2, 
-                                    cmpValue, cmpValue2, cmpValue3, groupValue2, id2, **kwargs)
-    return
-
-def GameServer_UpdateCrossBillboard(bType, groupValue1, dataID, name1, name2, type2, value1, value2, cmpValue, 
-                                    cmpValue2=0, cmpValue3=0, groupValue2=0, id2=0, **kwargs):
-    bData = {"Type":bType, "GroupValue1":groupValue1, "Type2":type2, "ID":dataID, "ID2":id2, "Name1":name1, "Name2":name2, 
-             "Value1":value1, "Value2":value2, "CmpValue":cmpValue, "CmpValue2":cmpValue2, "CmpValue3":cmpValue3, "GroupValue2":groupValue2}
-    if "value3" in kwargs:
-        bData["Value3"] = kwargs["value3"]
-    if "value4" in kwargs:
-        bData["Value4"] = kwargs["value4"]
-    if "value5" in kwargs:
-        bData["Value5"] = kwargs["value5"]
-    if "value6" in kwargs:
-        bData["Value6"] = kwargs["value6"]
-    if "value7" in kwargs:
-        bData["Value7"] = kwargs["value7"]
-    if "value8" in kwargs:
-        bData["Value8"] = kwargs["value8"]
-    if "userData" in kwargs:
-        bData["UserData"] = kwargs["userData"]
-    sendMsg = "%s" % (bData) 
-    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "UpdateCrossBillboard", sendMsg, len(sendMsg))
-    GameWorld.DebugLog("同步GameServer跨服排行榜:bType=%s,groupValue1=%s,groupValue2=%s,cmpValue=%s, %s" 
-                       % (bType, groupValue1, groupValue2, cmpValue, sendMsg), dataID)
     return
 
 def UpdatePlayerFPTotalBillboard(curPlayer, isForceUpdate=False, isCheckRule=True):
     ##更新玩家总战斗力
     
     playerFightPower = PlayerControl.GetFightPower(curPlayer)
-    if not __CheckFightPowerCanUpdate(curPlayer, ChConfig.Def_PDict_FightPower_Total, playerFightPower, 
+    if not __CheckFightPowerCanUpdate(curPlayer, ChConfig.Def_PDict_FightPower_Total, playerFightPower,
                                       isForceUpdate, isCheckRule, ChConfig.Def_PDict_FightPower_TotalEx):
         return
     
@@ -174,11 +96,29 @@
                                        ChConfig.Def_PDictType_FightPower)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FightPower_TotalEx, fightPowerEx,
                                        ChConfig.Def_PDictType_FightPower)
-    familyID = curPlayer.GetFamilyID()
+    
     GameWorld.DebugLog("更新总战斗力:playerFightPower=%s" % (playerFightPower), curPlayer.GetPlayerID())
     
-    UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_FightPower, fightPowerEx, fightPower, exInfo=[familyID])
-    #EventReport.WriteEvent_FightPower(curPlayer)
+    UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_FightPower, fightPowerEx, fightPower)
+    
+#    if bType == ShareDefine.Def_BT_FightPower:
+#        playerID = bID
+#        fightPowerTotal = cmpValue * ChConfig.Def_PerPointValue + cmpValue2
+#        familyID = exInfo[0]
+#        playerJob = bType2
+#        
+#        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
+#        if curPlayer:
+#            PlayerControl.SetFightPower(curPlayer, fightPowerTotal)
+#            
+#        #更新战盟成员战力
+#        PlayerFamily.UpdFamilyMemberFightPower(familyID, playerID, fightPowerTotal)
+#        
+#        #职业战力榜
+#        job = playerJob % 10
+#        if job in ShareDefine.JobFightPowerBillboardDict:
+#            jobBType = ShareDefine.JobFightPowerBillboardDict[job]
+#            UpdatePlayerBillboard(bID, bName, bName2, jobBType, bType2, value1, value2, cmpValue, autoSort, cmpValue2, **kwargs)
     return
 
 def __CheckFightPowerCanUpdate(curPlayer, key, fightPower, isForceUpdate=False, isCheckRule=True, key2=None):
@@ -252,16 +192,6 @@
     UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_TrialTower, passLV) 
     return
 
-
-def UpdateTJGBillboard(curPlayer, minuteExp):
-    ##脱机效率榜
-    if not minuteExp:
-        return
-    expPoint = minuteExp / ChConfig.Def_PerPointValue
-    exp = minuteExp % ChConfig.Def_PerPointValue
-    UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_OffLineEfficient, expPoint, exp)
-    return
-
 def UpdateRealmBillboard(curPlayer):
     ##境界榜
     if not curPlayer.GetOfficialRank():
@@ -269,54 +199,264 @@
     UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_Realm, curPlayer.GetOfficialRank())
     return
 
-
-###################################### 以下代码暂时没用,修改时再整合 ################################################
-
-##玩家登录排行处理
-# @param curPlayer 玩家实例
-# @return 
-def BillboardOnLogin(curPlayer):
-    # 上线默认同步排行榜
-    UpdatePlayerBillboardOnLeaveServer(curPlayer) #排行榜已实时更新,故上线不再同步
-    return
-
-## 更新当前镖车信息
-#  @param playerID: 玩家ID
-#  @param playerName: 玩家名字
-#  @param playerOpInfo: 玩家平台信息
-#  @param playerLV: 玩家等级
-#  @param truckLV: 镖车等级
-#  @param truckMapID: 镖车所在地图ID
-#  @return: 
-def UpdateBillboardPlayerTruck(playerID, playerName, playerOpInfo, playerLV, truckLV, truckMapID):
+def __CanPlayerBillboardComm(curPlayer):
+    ## 玩家可否上榜通用检查
+    if not GameWorld.IsNormalPlayer(curPlayer):
+        return False
+    if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Billboard):
+        GameWorld.DebugLog("排行榜未开启,无法上榜!curLV=%s" % (curPlayer.GetLV()), curPlayer.GetPlayerID())
+        return False
     
-    #当truckMapID为0时表示在排行在删除该镖车的记录
+    return True
+
+def UpdatePlayerBillboard(curPlayer, bType, cmpValue, cmpValue2=0, cmpValue3=0, value1=0, value2=0, autoSort=False, **kwargs):
+    ## 更新玩家排行榜
     
-    #[玩家ID, 玩家名字, 玩家等级, 镖车等级, 镖车位置]
-    cmdList = [playerID, playerName, playerOpInfo, playerLV, truckLV, truckMapID]
-    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "UpdateBillboardPlayerTruck",
-                                                              '%s' % (cmdList), len(str(cmdList)))
-    return
+    #if not cmpValue and not cmpValue2 and not cmpValue3:
+    #    return
     
-##更新玩家充值排行榜
-# @param curPlayer 玩家实例
-# @return 任务实例
-# @remarks 
-def UpdateTotalRechargeBillboard(curPlayer):
-#    if GameWorld.IsGM(curPlayer):
-#        #GM不上榜
-#        return
-    totalChangeCoinPoint = curPlayer.GetChangeCoinPointTotal()
-     
-    #排行榜需要数据[玩家ID, 玩家名字, 玩家职业, 玩家等级]
+    if not __CanPlayerBillboardComm(curPlayer):
+        return
+    
+    playerJob = GetBillboardJob(curPlayer)
     playerID = curPlayer.GetID()
     playerName = curPlayer.GetName()
-    playerOpInfo = curPlayer.GetOperateInfo()
-    playerJob = curPlayer.GetJob()
-    playerLV = curPlayer.GetLV()
-    
-    sendMsg = '%s' % ([playerID, playerName, playerOpInfo, playerJob, playerLV, totalChangeCoinPoint]) 
-    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'UpdateTotalRechargeBillboard', \
-            sendMsg, len(sendMsg))
+    playerOpInfo = GetBillboardOperateInfo(curPlayer)
+    kwargs["value3"] = curPlayer.GetFace()
+    kwargs["value4"] = curPlayer.GetFacePic()
+    if bType in ShareDefine.BTValue1_OfficialRankList:
+        value1 = curPlayer.GetOfficialRank()
+        
+    groupValue1 = 0
+    UpdateBillboard(bType, groupValue1, playerID, playerName, playerOpInfo, playerJob, value1, value2, 
+                    cmpValue, cmpValue2, cmpValue3, autoSort=autoSort, **kwargs)
     return
 
+def UpdateBillboard(billboardType, groupValue1, dataID, name1, name2, type2, value1, value2, cmpValue,
+                    cmpValue2=0, cmpValue3=0, groupValue2=0, id2=0, autoSort=True, **kwargs):
+    ''' 更新跨服排行榜
+    @param billboardType: 排行榜索引类型,同个榜单类型可以有多个分组榜单数据,独立排序
+    @param groupValue1: 榜单分组1
+    @param dataID: 榜单唯一数据ID,如玩家ID等
+    @param name1: 显示名称1,不影响排序
+    @param name2: 显示名称2,不影响排序
+    @param type2: 榜单数据类型2,自定义,一般为职业等二级分类,不影响排序
+    @param value1: 显示值1,不影响排序
+    @param value2: 显示值2,不影响排序
+    @param cmpValue: 比较值1
+    @param cmpValue2: 比较值2
+    @param cmpValue3: 比较值3,没设定的话默认为时间戳比较值
+    @param groupValue1: 榜单分组2
+    @param id2: 扩展数据ID2
+    @param autoSort: 是否排序,默认True
+    @return: 是否上榜更新榜单
+    '''
+    if GameWorld.IsCrossServer():
+        if billboardType not in ShareDefine.CrossBillboardTypeList:
+            return
+    else:
+        if billboardType not in ShareDefine.BillboardTypeList:
+            return
+        
+    if not dataID:
+        return
+    
+    billboardMgr = DBDataMgr.GetBillboardMgr()
+    billboardObj = billboardMgr.GetBillboard(billboardType, groupValue1, groupValue2)
+    billboardData = billboardObj.FindByID(dataID)
+    isNewData = False
+    if not billboardData:
+        isNewData = True
+        if billboardObj.IsFull():
+            # 与最后一名对比
+            lastBillBoardData = __CmpLastBillboardData(cmpValue, cmpValue2, cmpValue3, billboardObj)
+            if not lastBillBoardData:
+                GameWorld.DebugLog("    榜单值不超过最后一名,不上榜! ")
+                return
+            billboardData = lastBillBoardData
+            billboardData.Clear()
+        else:
+            billboardData = billboardObj.AddNewBillboardData()
+            if not billboardData:
+                return
+            
+    cmpValueChange = isNewData or billboardData.GetCmpValue() != cmpValue or billboardData.GetCmpValue2() != cmpValue2 \
+        or (cmpValue3 and billboardData.GetCmpValue3() != cmpValue3)
+        
+    # 没设置值默认为时间time,先上榜的排前面
+    if cmpValue3 == 0:
+        # 时间权值仅在比较值变更的情况下才更新, 防止其他附属值更新时导致比较值相同的玩家名次间会变动的问题
+        if cmpValueChange:
+            calcTime = GameWorld.ChangeTimeStrToNum("2090-01-01 00:00:00")
+            cmpValue3 = max(0, calcTime - int(time.time())) # 比较值3如果没指定值则默认存当前更新的time
+        else:
+            cmpValue3 = billboardData.GetCmpValue3()
+            
+    # 更新所有值
+    billboardData.SetType(billboardType)
+    billboardData.SetGroupValue1(groupValue1)
+    billboardData.SetGroupValue2(groupValue2)
+    billboardData.SetID(dataID)
+    billboardData.SetID2(id2)
+    billboardData.SetName1(name1)
+    billboardData.SetName2(name2)
+    billboardData.SetType2(type2)
+    billboardData.SetValue1(value1)
+    billboardData.SetValue2(value2)
+    billboardData.SetValue3(kwargs.get("value3", 0))
+    billboardData.SetValue4(kwargs.get("value4", 0))
+    billboardData.SetValue5(kwargs.get("value5", 0))
+    billboardData.SetValue6(kwargs.get("value6", 0))
+    billboardData.SetValue7(kwargs.get("value7", 0))
+    billboardData.SetValue8(kwargs.get("value8", 0))
+    billboardData.SetUserData(kwargs.get("userData", ""))
+    billboardData.SetCmpValue(cmpValue)
+    billboardData.SetCmpValue2(cmpValue2)
+    billboardData.SetCmpValue3(cmpValue3)
+    
+    GameWorld.DebugLog("更新跨服排行榜值: billboardType=%s,groupValue1=%s,groupValue2=%s,dataID=%s,isNewData=%s,cmpValueChange=%s,type2=%s,value1=%s,value2=%s,cmpValue=%s,cmpValue2=%s,cmpValue3=%s,%s" 
+                       % (billboardType, groupValue1, groupValue2, dataID, isNewData, cmpValueChange,
+                          type2, value1, value2, cmpValue, cmpValue2, cmpValue3, kwargs), dataID)
+    if not autoSort:
+        if isNewData or cmpValueChange:
+            billboardObj.SetSortDelay()
+    else:
+        billboardObj.SortData()
+        
+    return True
+
+def __CmpLastBillboardData(cmpValue, cmpValue2, cmpValue3, billboardObj):
+    ## 比较是否超过最后一名
+    # @return: 超过则返回最后一名数据实例,否则返回None
+    if not billboardObj.GetCount():
+        return
+    lastBillBoardData = billboardObj.At(billboardObj.GetCount() - 1)
+    if cmpValue < lastBillBoardData.GetCmpValue():
+        #无法上榜
+        return
+    elif cmpValue == lastBillBoardData.GetCmpValue(): 
+        if cmpValue2 < lastBillBoardData.GetCmpValue2():
+            return
+        elif cmpValue2 == lastBillBoardData.GetCmpValue2():
+            if cmpValue3 <= lastBillBoardData.GetCmpValue3():
+                return
+    return lastBillBoardData
+
+def UpdatePlayerCrossBillboard(curPlayer, bType, groupValue1, cmpValue, cmpValue2=0, cmpValue3=0, value1=0, value2=0,
+                               groupValue2=0, **kwargs):
+    ## 在本服直接更新玩家跨服排行榜,发送到跨服,之后扩展
+    return
+
+#// A1 30 查看榜单 #tagCMViewBillboard
+#
+#struct    tagCMViewBillboard
+#{
+#    tagHead        Head;
+#    BYTE        Type;        //榜单类型
+#    DWORD        GroupValue1;    //分组值1
+#    DWORD        GroupValue2;    //分组值2,与分组值1组合归为同组榜单数据
+#    WORD        StartIndex;    //查看的起始名次索引, 默认0
+#    BYTE        ViewCnt;        //查看条数,默认20,单次最大不超过100
+#    DWORD        ViewID;        //附带查看指定ID所在名次前后数据,如玩家ID、家族ID等
+#};
+def OnViewBillboard(index, clientData, tick):
+    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+    billboardType, groupValue1, groupValue2 = clientData.Type, clientData.GroupValue1, clientData.GroupValue2
+    startIndex = clientData.StartIndex
+    viewCnt = clientData.ViewCnt
+    viewID = clientData.ViewID
+    
+    if billboardType in ShareDefine.CrossBillboardTypeList:
+        # 跨服榜单直接查跨服服务器,待扩展
+        return
+    
+    clientPack = GetPack_ViewBillboardRet(billboardType, groupValue1, groupValue2, startIndex, viewCnt, viewID)
+    NetPackCommon.SendFakePack(curPlayer, clientPack)
+    return
+
+def GetPack_ViewBillboardRet(bbType, groupValue1, groupValue2, startIndex=0, viewCnt=20, viewID=0):
+    ## 获取查看榜单返回信息封包,本服跨服通用
+    
+    billboardMgr = DBDataMgr.GetBillboardMgr()
+    billboardObj = billboardMgr.GetBillboard(bbType, groupValue1, groupValue2)
+    billboardObj.SortDelayDo()
+    idOrderDict = billboardObj.GetIDOrderDict()
+    count = billboardObj.GetCount()
+    
+    maxIndex = count - 1
+    startIndex = max(min(startIndex, maxIndex), 0)
+    viewCnt = 20 if not viewCnt else min(viewCnt, 100) # 默认20,最多100
+    endIndex = min(startIndex + viewCnt - 1, maxIndex)
+    viewRange = [] if not count else range(startIndex, endIndex + 1)
+    
+    viewIDRange = []
+    # 查看viewID前后名次
+    if viewID:
+        viewBFCnt = 3 # 查看ViewID返回前后数据条数,一般设置为奇数
+        viewIDIndex = billboardObj.IndexOfByID(viewID)
+        if viewIDIndex != -1:
+            # 前x后x
+            viewIDStartIndex = max(0, viewIDIndex - viewBFCnt / 2)
+            viewIDEndIndex = min(viewIDIndex + viewBFCnt / 2, maxIndex)
+            viewIDRange = range(viewIDStartIndex, viewIDEndIndex + 1)
+            
+    clientPack = ChPyNetSendPack.tagMCViewBillboardRet()
+    clientPack.Type = bbType
+    clientPack.GroupValue1 = groupValue1
+    clientPack.GroupValue2 = groupValue2
+    clientPack.DataTotal = count
+    clientPack.PageDataList = []
+    for index in viewRange:
+        billboardData = billboardObj.At(index)
+        viewData = ChPyNetSendPack.tagMCViewBillboardData()
+        viewData.Index = index
+        viewData.Rank = idOrderDict.get(billboardData.GetID(), 0)
+        viewData.ID = billboardData.GetID()
+        viewData.ID2 = billboardData.GetID2()
+        viewData.Name1 = billboardData.GetName1()
+        viewData.Name2 = billboardData.GetName2()
+        viewData.Type2 = billboardData.GetType2()
+        viewData.Value1 = billboardData.GetValue1()
+        viewData.Value2 = billboardData.GetValue2()
+        viewData.Value3 = billboardData.GetValue3()
+        viewData.Value4 = billboardData.GetValue4()
+        viewData.Value5 = billboardData.GetValue5()
+        viewData.Value6 = billboardData.GetValue6()
+        viewData.Value7 = billboardData.GetValue7()
+        viewData.Value8 = billboardData.GetValue8()
+        viewData.CmpValue = billboardData.GetCmpValue()
+        viewData.CmpValue2 = billboardData.GetCmpValue2()
+        viewData.CmpValue3 = billboardData.GetCmpValue3()
+        viewData.UserData = billboardData.GetUserData()
+        viewData.DataLen = len(viewData.UserData)
+        clientPack.PageDataList.append(viewData)
+    clientPack.PageDataCnt = len(clientPack.PageDataList)
+
+    clientPack.ViewID = viewID
+    clientPack.ViewIDDataList = []
+    for index in viewIDRange:
+        billboardData = billboardObj.At(index)
+        viewData = ChPyNetSendPack.tagMCViewBillboardData()
+        viewData.Index = index
+        viewData.Rank = idOrderDict.get(billboardData.GetID(), 0)
+        viewData.ID = billboardData.GetID()
+        viewData.ID2 = billboardData.GetID2()
+        viewData.Name1 = billboardData.GetName1()
+        viewData.Name2 = billboardData.GetName2()
+        viewData.Type2 = billboardData.GetType2()
+        viewData.Value1 = billboardData.GetValue1()
+        viewData.Value2 = billboardData.GetValue2()
+        viewData.Value3 = billboardData.GetValue3()
+        viewData.Value4 = billboardData.GetValue4()
+        viewData.Value5 = billboardData.GetValue5()
+        viewData.Value6 = billboardData.GetValue6()
+        viewData.Value7 = billboardData.GetValue7()
+        viewData.Value8 = billboardData.GetValue8()
+        viewData.CmpValue = billboardData.GetCmpValue()
+        viewData.CmpValue2 = billboardData.GetCmpValue2()
+        viewData.CmpValue3 = billboardData.GetCmpValue3()
+        viewData.UserData = billboardData.GetUserData()
+        viewData.DataLen = len(viewData.UserData)
+        clientPack.ViewIDDataList.append(viewData)
+    clientPack.ViewIDDataCnt = len(clientPack.ViewIDDataList)
+    return clientPack

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